Started by Devlin, 13:19, 10 June 21
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Quote from: Gryzor on 13:43, 10 June 21That's tons of work... thanks!!!
Quote from: Devlin on 14:27, 10 June 21My motivation is down to largely wanting to *know* which games work with usifac2 on an otherwise stock 464 - I figured that it'd be helpful, so instead of keeping it all to myself I decided to share my results.
Quote from: Gryzor on 14:55, 10 June 21Oh I completely understand - I had made such a huge file for ST menus/games when I got my MiST FPGA and needed to try all the cores/TOS/game versions to find out which plays with which, and then shared it...
Quote from: Devlin on 14:58, 10 June 21(due to what i'm assuming is not-quite-perfect DSK emulation)
Quote from: ikonsgr on 19:12, 10 June 21p.s. very admirable project with a truly a community spirit! And it will surely help many other CPC464 owners to have a better and easier experience!
Quote from: Devlin on 19:37, 10 June 21I would love to see a 464 compatibility list for DSK images though, it would also be a big help for those wanting to use DSK for that sweet sweet accuracy
Quote from: ikonsgr on 19:51, 10 June 21Ofcourse, snapshots have the restriction of not supporting all games that require "in game" file loading.
Quote from: Mark_wllms on 23:14, 10 June 21I don't see why not. The USB direct access should continue to work once the snapshot is loaded? As long as the file is in the same directory as the snapshot and can be loaded through the normal mechanisms it should be fine. If the file needs direct disk sector access, it could be a problem. Snapshots of multiload tape games could be a problem though.
Quote from: Mark_wllms on 23:14, 10 June 21Snapshots of multiload tape games could be a problem though.
Quote from: Devlin on 17:56, 11 June 21i'll make a note on the dsk sheet: but the thread is specifically intended for loading off the usb, not using snapshots or disk emulation
Quote from: SkulleateR on 17:58, 11 June 21Think got them both from cpc-power.com
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