Interesting. But, what do you think, would be the difference between a commercial and a homebrew game? (Quality? programming experience, Professionality?...) Your version of R-Type for example is free and one of the best Games.
Thx, i'm not objective so i can not say if it is one of the best CPC game but i'm very proud of it
Let's say the idea comes from my personnal experience, i've worked on project for other machine than CPC.Just finished a game for Colecovision and noticed it is usual to have new games in cartrige format for Colecovision.That comes for NES and MD too.
For 'commercial' game, i meant quality (i meant quality in the way they can be compared in quality with some console games of 8/16 bits era) games where authors are paid (note i didn't said homebrew games can not have quality, there are a lot of quality homebrew on CPC)
Maybe knowing if GX/Plus users are ready to follow this way may motivate some CPC devs and makes come some from other machines.As author, i can say making a game that is liked is a very great thing (i see regulary great feedback from R-Type and that makes me very proud), getting a bit of money of your passion is cool too and know someone would pay for a game you made is really great.
I hope this pool will open the debate and i'd like moderator pin the subject when the pool will be closed, it could be usefull for future dev in the choice of a project
It would be great to get a new game that uses the features of the plus models in a good way rather than some of the shonk we've seen in the past.
For me this is obvious, GX/Plus range need games especially develloped for them.Without lazy programming but without dealing with state of art, it is possible to make great games for theses machines.