Started by alexisread, 23:15, 22 February 20
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Quote from: alexisread on 23:15, 22 February 20... Amstrad had bought Sinclair and so had access to QDOS (preemptive multitasking, networking, shared DLL architecture, ...)
Quote from: dragon on 16:11, 24 February 20Well they can be boost the cpc switching with a more powerful z80 at 8mhz for example. That is not as expensive as 16bit cpu, retain compatibility and can seriously upgrade the filling of the cpc quality in screen.But alan sugar wants stay in the super cheap cost zone. With the most cheap cpu and most cheap design possibly with one asic. So at finish the extremely cheap mode kill the plus, that not have much cpu force to move alot or bigger sprites, hardware or not hardware. When made at same time other cpu intensive calculations for example the aracnides of the prehistorik 2 that slow down because the calculation of the circunference.
Quote from: alexisread on 23:15, 22 February 20As far as software goes, Amstrad had bought Sinclair and so had access to QDOS (preemptive multitasking, networking, shared DLL architecture, modular drivers, superbasic shell/scripting and compiler, included office software on microdrive)
Quote from: ChaRleyTroniC on 12:02, 12 March 20I'm not 100% sure Amstrad bought the rights to the QL.But 1990 was too late in any case. Amstrad's real missed opportunity was 1988's Sinclair PC200, which could have been a contender had it not sucked quite so badly.
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