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Hello CPC users

Started by rk last, 00:21, 12 July 16

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rk last

Hi to all and may I say how excited I feel to be here- just like when my parents gave me my first computer, the CPC 464. At the time my friend had a C64 and it wasnt until I got the CPC that I wondered where all of his computers bright colours had gone :)

The other week I helped to empty my parents attic and guess what I came across - my old CPC 464, monitor and games.  Since then Ive found to my surprise that it still turns on and works.  Ive briefly re-played Space Hawks and Roland on the Ropes with the latter bringing back a memory.  I can recall typing in a short listing from Computing With The Amstrad magazine and then testing it with the Roland game.  The listing which was found in the letters section of the mag used the OUT &BC00 and &BD00 commands to enlarge the screen and stretch the display at the same time.  So Mode 1 displayed larger text with an interlaced look/appearance.  Now,when I played the Roland game with this new display, everything moved quicker.  I`m just wondering if anyone knows what I`m going on about.  I`m pretty sure I typed something in from that mag which enlarged each screen mode with only a few, short lines of basic...or is my memory fooling me.

Thanks.
maRK

CraigsBar

Welcome, make yourself at home. And most importantly, have fun!
IRC:  #Retro4All on Freenode

Carnivius

Hello and welcome :)
Favorite CPC games: Count Duckula 3, Oh Mummy Returns, RoboCop Resurrection, Tankbusters Afterlife

||C|-|E||


Kris

Welcome here ;)

TFM

Welcome and enjoy the CPC spirit  :)
TFM of FutureSoft
Also visit the CPC and Plus users favorite OS: FutureOS - The Revolution on CPC6128 and 6128Plus

rk last

Thanks guys.  This place is enormous!  It`ll take me years to fully explore the AMSTRAD following.  I never realised just how well liked the computer still is.
maRK

VincentGR


EgoTrip

I think I remember that type-in, from CwtA 05/85, in the postbag pages:

10 MODE 0
20 OUT &BC00,0:OUT &BD00,127
30 OUT &BC00,4:OUT &BD00,18
40 OUT &BC00,5:OUT &BD00,15
50 OUT &BC00,6:OUT &BD00,15
60 OUT &BC00,7:OUT &BD00,17
70 WINDOW #0,1,20,1,15
80 ORIGIN 0,160

CraigsBar

Quote from: rk last on 20:45, 12 July 16
Thanks guys.  This place is enormous!  It`ll take me years to fully explore the AMSTRAD following.  I never realised just how well liked the computer still is.
;) well thanks. Although it is a bit of a boom time right now with the annual software compo in Spain, and new hardware coming in what seems like monthly ;)

The m4 is amazing, you should certainly start with that.
IRC:  #Retro4All on Freenode

rk last

Quote from: EgoTrip on 23:07, 12 July 16
I think I remember that type-in, from CwtA 05/85, in the postbag pages:

10 MODE 0
20 OUT &BC00,0:OUT &BD00,127
30 OUT &BC00,4:OUT &BD00,18
40 OUT &BC00,5:OUT &BD00,15
50 OUT &BC00,6:OUT &BD00,15
60 OUT &BC00,7:OUT &BD00,17
70 WINDOW #0,1,20,1,15
80 ORIGIN 0,160


Wow, that looks very familiar.  Thanks EgoTrip, I`ll try that out later when I`m back home.
maRK

Carnivius

#11
That's cool!   
Am I using it right?  It's extra chunky but the grey has turned magenta. Can't see the status bar either.  Fun though. :)



Also this is the first time that I've learnt that I can just copy paste code into Winape like it's a regular Windows thingy.  I never knew that before and was always typing out all those damn lines of BASIC and often making typoes. :P


EDIT:  Here it is with Winape's version of scanline effect switched off (since this code already gives a scanline-ish appearance).

Favorite CPC games: Count Duckula 3, Oh Mummy Returns, RoboCop Resurrection, Tankbusters Afterlife

EgoTrip

Yeah thats it. It doesn't work on all games (any that will modify the CRTC values, so speccy ports are out). It looks cool but its a shame the screen area is limited.

Carnivius

Quote from: EgoTrip on 11:30, 13 July 16
Yeah thats it. It doesn't work on all games (any that will modify the CRTC values, so speccy ports are out). It looks cool but its a shame the screen area is limited.

Yeah it doesn't seem to work on different games I tried.  On some I see nothing but hear a weird messed up (but interesting) versions of their game tunes such as Switchblade, some just don't work at all, and some (like AMC) just ignore it completely and load up as normal.   Still, it's a curious bit of code. :)
Favorite CPC games: Count Duckula 3, Oh Mummy Returns, RoboCop Resurrection, Tankbusters Afterlife

rk last

From memory, when I used the code and loaded up Roland/Ropes the colour scheme remained the same.  It also played like a Roland on the Ropes TURBO :)

I dare say that using that code can speed up your basic programs/games too.  Alas, smaller display and strained colours. (Which may allow via basic, the implementation of new colours?)
maRK

rk last

Its also probably ideal for use with that Arcade Game Designer?  Since from what I have seen of it, you can reduce the game play area.
maRK

arnoldemu

Welcome!

That code increases the length of a scanline and it produces half as many hsyncs so may not display well on televisions. It displays fine on a standard CPC monitor.

It will also generate half as many interrupts per frame (e.g. 3 instead of 6) because interrupts are timed from the hsync.

The frame time is about the same (R4 is adjusted to make 312 scanlines lines). If it was too few or too many then the screen will roll and will probably not display on a television.

The apparent difference in speed is probably down to the difference in the number of interrupts rather than actual frame time.

Yes you could draw less pixels because of the spacing of the lines so in theory you could make it faster because of this.

I think Winape is probably displaying it wrong because the colours should not change. Maybe it's doing some kind of frame interpolation and that gives the result you see?





EgoTrip

Quote from: rk last on 12:15, 13 July 16
Its also probably ideal for use with that Arcade Game Designer?  Since from what I have seen of it, you can reduce the game play area.

It definitely won't work with AGD as AGD changes the CRTC values to make a 256x192 screen.

rk last

Quote from: EgoTrip on 18:47, 13 July 16
It definitely won't work with AGD as AGD changes the CRTC values to make a 256x192 screen.

I actually tried AGD earlier and it loads up the menu screen, allows you to try out the example and then exit back to menu.  However, if you attempt to play the demo again - the screen goes crazy.
maRK

rk last

Heres 3 games Ive tested that employ split mode or smaller displays.

Sorcery works with only a slight portion of the game play area missing. 

Manic Miner works, entire level visible with a slower frame rate.

Sacred Amour of Antiriad loads ups and crashes at the start of the game.

Useless information though :)
maRK

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