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1991 - Power Tetris by Face Hugger

Started by ComSoft6128, 17:13, 18 August 20

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ComSoft6128

PD version of Tetris for up to four players using two CPC's

A couple of questions:

1. Has anyone here ever played the 4 player option using 2 CPC's? - And if so was it any good?
2. I assume that the software was Run on one machine with the second machine being used as some kind of dumb terminal?


https://www.youtube.com/watch?v=jJ2kt3OnWzQ

Links:


https://translate.google.com/translate?hl=en&sl=de&u=https://cpcrulez.fr/GamesTest/power_tetris.htm&prev=search&pto=aue


http://www.cpcwiki.eu/index.php/Power_Tetris


http://www.cpcwiki.eu/index.php/Virtual_Net_96


http://www.cpcwiki.eu/index.php/Face_Hugger


https://www.cpc-power.com/index.php?
page=staff&lenom=FACE%20HUGGER


Not emulated - original hardware and software.

Please note that the aspect ratio for this YouTube video is 16:9 but the CPC monitor
has an aspect ratio of 4:3 so you may wish to adjust your viewing device accordingly.

Sykobee (Briggsy)

I would presume both CPCs have to run the game, and only state updates sent between them.


When you select multiplayer, there will be some sync process between the two CPCs before it can start - hence you can't play in 4 player mode when you select it.


This might be interesting for that other thread about networked games.

Shining

This was a bonus game in german mag CPCAI 4/5 91 where Andreas also presented the connection itself including some RSX-commands for file transfer, disk transfer, picture transfer and chat. Also included was a little tron game.


I've attached the article (german of course) and the databox (with all the software from this issue).
TGS is back

Download my productions at:
cpc.scifinet.org

BSC

Quote from: ComSoft6128 on 17:13, 18 August 20
1. Has anyone here ever played the 4 player option using 2 CPC's? - And if so was it any good?

Absolutely! We played it on 2 connected CPCs, two players sharing one CPC keyboard and monitor.
It was great fun and worked really well. Oh, memories believed to be long lost are returning :)

Quote from: ComSoft6128 on 17:13, 18 August 20
2. I assume that the software was Run on one machine with the second machine being used as some kind of dumb terminal?

Nope, each machine ran the game - see above.

Thanks for reminding me of this great game!
** My SID player/tracker AYAY Kaeppttn! on github **  Some CPC music and experiments ** Other music ** More music on scenestream (former nectarine) ** Some shaders ** Some Soundtrakker tunes ** Some tunes in Javascript

My hardware: ** Schneider CPC 464 with colour screen, 64k extension, 3" and 5,25 drives and more ** Amstrad CPC 6128 with M4 board, GreaseWeazle.

eto

Oh wow, this "network" is amazingly simple and elegant.

I had no idea that existed.


Is there any support in emulators? Maybe even over the internet?



GUNHED

Later on the WizCats released the VN96 network (same technology) with a lot of software. Even dungeon games and stuff like that. I remember that we played it either at the 10 years SCUG meeting of the FutureOS release meeting (IIRC it was the latter).
http://futureos.de --> Get the revolutionary FutureOS (Update: 2023.11.30)
http://futureos.cpc-live.com/files/LambdaSpeak_RSX_by_TFM.zip --> Get the RSX-ROM for LambdaSpeak :-) (Updated: 2021.12.26)

ukmarkh

I find that there's lots of good Tetris clones on the CPC, but sadly all the good one's I've played don't feature in-game music  :doh:

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