Started by chinnyhill10, 23:13, 08 February 18
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Quote from: Shaun M. Neary on 11:15, 09 February 18The real question is why @chinnyhill10 felt the need to punish himself so badly by playing this in the first place?
Quote from: chinnyhill10 on 19:38, 09 February 18Stuart Ashen was researching his book and said to me, 'you have to try this'. As I was testing the M4 card at the time on my 464 I decided to kill two birds with one stone. And oh dear!
Quote from: Shaun M. Neary on 21:17, 09 February 18Supergran was a cash in on a semi popular kids TV show.I'm not sure what the justification for this was!
Quote from: Zoe Robinson on 15:23, 10 February 18I'm going to make a remastered version of this with enhanced graphics.I've drawn a stick man on some paper. The game is a flip book.
Quote from: AMSDOS on 07:38, 04 August 19@chinnyhill10 Your review is priceless! Regarding "Splatch!", it's been totally written in Assembly then converted to BASIC Data Statements so it could be published as an ACU Listing, when it comes to fine Boulder Dash clones written in BASIC "Rock Hopper" is a great example though.
Quote from: chinnyhill10 on 22:28, 05 August 19I assume that's how they did Roland Take A Running Jump as well.
QuoteDid anyone actually type in those multiple issue games with just data statements?
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