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Started by chinnyhill10, 13:51, 04 March 16
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Quote from: Zoe Robinson on 18:38, 04 March 16On checking out that map, I have only one question: What does this excessive size add to the game?
Quote from: ||C|-|E|| on 19:00, 04 March 16It was probably to increase the length of the game, because there is one guy in Youtube finishing it in just 24 minutes...
Quote from: chinnyhill10 on 19:05, 04 March 16He's working from a map. He pretty much never takes a wrong turn. Given the game is full of dead ends and with all those 4 way junctions to explore, without a map there is zero chance of getting very far into it at all.Any maze is easy if you have a map.
Quote from: Sykobee (Briggsy) on 00:05, 05 March 16I played this back in the day. I had no idea what to do with it, but it did look quite pretty. 10 levels, I doubt I got off the first!
Quote from: chinnyhill10 on 19:04, 04 March 16Although that said I've seen Terminus completed. If you map it, it can be done. But you'd have to have alot of patience and the game just doesn't warrant it.
Quote from: Nich on 10:45, 05 March 16I've completed it, without making a map - although I haven't timed myself doing it.
Quote from: chinnyhill10 on 16:18, 05 March 16Are there any power-ups anywhere (I can't see any) and did you make use of the annoying bouncing character and the one who sticks to ceilings?
Quote from: Nich on 17:32, 05 March 16There are no power-ups, but there are a few places scattered about the maze where you can restore your energy.Spex (the annoying bouncing character) is totally useless and seems to have been included just to "make up the numbers". Magno (the character who sticks to ceilings) is useful in a section of the maze which mostly consists of long vertical corridors but this characteristic is more of a hindrance in most of the other sections.I can't remember if I managed to complete the entire game using Mobod only (by far the easiest and best of the four characters to control).
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