Two of my latest CPC game commentary videos' The excellent Gauntlet,
NRG: 5-10 Minutes of Gameplay - Gauntlet [Amstrad CPC] - YouTube (http://youtu.be/Xdq70wZ1HiA?list=UUxkRc7suyqgJlJbzl4LZ7ww)
And it's also excellent sequel.
NRG: 5-10 Minutes of Gameplay - Gauntlet II [Amstrad CPC] - YouTube (http://youtu.be/X5EpZvd-ImM?list=UUxkRc7suyqgJlJbzl4LZ7ww)
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Nice work! :)
Quote from: Novabug on 08:49, 30 January 15
Two of my latest CPC game commentary videos' The excellent Gauntlet,
NRG: 5-10 Minutes of Gameplay - Gauntlet [Amstrad CPC] - YouTube (http://youtu.be/Xdq70wZ1HiA?list=UUxkRc7suyqgJlJbzl4LZ7ww)
And it's also excellent sequel.
NRG: 5-10 Minutes of Gameplay - Gauntlet II [Amstrad CPC] - YouTube (http://youtu.be/X5EpZvd-ImM?list=UUxkRc7suyqgJlJbzl4LZ7ww)
If you enjoy my vid's, don't forget to like, comment and Subscribe. Thanks.
I completed Gauntlet and Deeper Dungeons expansion pack games, but never played Gauntlet 2. I do remember being utterly disapointed by Gauntlet 3 however. Time to grab the Gauntlet 2 DSK and play the weekend away I thinks
:)
Yeah! And yes, 3 was .... terrible... lousy speccy port!
Especially with Gauntlet 2, its really quite impressive how much is going on and how fast and responsive the game is. The programmers did a great job.
So true. For Gauntlet 3 it wouldn't be so hard to make it fair:
- Use all four colors of Mode 1 instead of only two
- Use hardware scrolling (split screen) instead of software scrolling (5x faster)
- Add CPC specific screen routines
#cough# and make it a network multiplayer Diablo game...#cough##cough#
;D
seriously concerning Gauntlet 3 :
classic lazy speccy port...
Can get the sprite in 3 colours + transparency with same Data amount, just another routine... otherwise, more RAM could give backgrounds in 4 colours as well.
Oh wait, it already uses 128K as it was a speccy128 port...
but yeah, had it looked like Head over heel instead of MoleculeMan, it could have been a real CPC hit.
Sorry for bringing up an old thread, but I've just converted the patched " Gauntlets " to hfe format for my HxC.
The game were patched by @Urusergi (http://www.cpcwiki.eu/forum/index.php?action=profile;u=923) for the GX4000 conversions.
The patched games let you use both the Joypads with Fire Button 2 being used for magic.
- D & F moved to Z & X (beceause F & Joy2 B2 are the same key)
- P is pause or cheat mode
I'm happy to say the games appear to work great on the original cpc with the following adaptor
AMSTRAD CPC 464 / 664 / 6128 TWO 2 X JOYSTICK / GAME PORT Y ADAPTER CABLE | eBay (http://www.ebay.co.uk/itm/AMSTRAD-CPC-464-664-6128-TWO-2-X-JOYSTICK-GAME-PORT-Y-ADAPTER-CABLE-/121946169501?hash=item1c648ee09d:g:2gAAAMXQhuVRXVB4)
I've uploaded the disks including hfe format here, incase you want to play these great games on your original cpc with the adaptor and a couple of joypads. :D