Author Topic: Metr's vids - Let's Go! Amstrad cpc HD - (WIP)  (Read 786 times)

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Offline NewsBot

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Metr's vids - Let's Go! Amstrad cpc HD - (WIP)
« on: 02:00, 19 October 15 »
[youtube][/youtube]
[youtube]http://www.youtube.com/watch?v=_o3BVQZ3eho[/youtube]
19 October 2015, 12:23 am

Let's Go! Amstrad cpc HD - (WIP)

Source: Metr81
« Last Edit: 21:01, 17 March 16 by Gryzor »
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Offline Ast

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Re: Metr's vids - Let's Go! Amstrad cpc HD - (WIP)
« Reply #1 on: 14:30, 19 October 15 »
Well Done Morri!
I relayed this information on Amstrad Plus forum.
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Offline seanb

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Re: Metr's vids - Let's Go! Amstrad cpc HD - (WIP)
« Reply #2 on: 03:24, 20 October 15 »
I can't wait to play this
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Offline TFM

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Re: Metr's vids - Let's Go! Amstrad cpc HD - (WIP)
« Reply #3 on: 17:38, 20 October 15 »
How does this game actually work? The demo we can download here makes the player running by itself. Do we need to press a key to stop him on his way? Is that how it works? If yes then I could find the key, in the demo none works in game. (or is it a problem with some connected ROMs?)
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Offline Puresox

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Re: Metr's vids - Let's Go! Amstrad cpc HD - (WIP)
« Reply #4 on: 19:00, 20 October 15 »
From what I gather yes , he appears to walk from left to right until he bumps into something or reaches a ladder , then he takes the opposite course , you i presume just have the ability to stop him .

Offline Metr

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Re: Metr's vids - Let's Go! Amstrad cpc HD - (WIP)
« Reply #5 on: 22:53, 20 October 15 »
Yep, you should use Spacebar to stop the character and avoid being hit by the obstacles (at least in cpce emu works fine).

Offline ervin

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Re: Metr's vids - Let's Go! Amstrad cpc HD - (WIP)
« Reply #6 on: 02:03, 21 October 15 »
Morri - this looks fantastic!

The level designs are excellent, and referencing other games by linking the level designs (and screen names) to those other games is a brilliant idea.

Really looking forward to the final version.
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Offline Morri

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Re: Metr's vids - Let's Go! Amstrad cpc HD - (WIP)
« Reply #7 on: 04:30, 21 October 15 »
Morri - this looks fantastic!

The level designs are excellent, and referencing other games by linking the level designs (and screen names) to those other games is a brilliant idea.

Really looking forward to the final version.

Well spotted with the game references. My little way of paying homage.  ;)

Yep, you should use Spacebar to stop the character and avoid being hit by the obstacles (at least in cpce emu works fine).
It really is that simple. You can also use the fire button on the joystick. That works fine on my real 6128 as well.  8)

Basic idea of the game is little pinky wants to keep running and you have to help him keep out of harms way by one button pressing. He does all his running / climbing / jumping automatically depending on the tile he runs over. Funny how the simplest ideas can somethings be so fun!  ::)
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Offline Fessor

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Re: Metr's vids - Let's Go! Amstrad cpc HD - (WIP)
« Reply #8 on: 09:38, 21 October 15 »
Port it to Android and you can make zillions of cash...
(When looking at Games with simple gameplay like Flappy Bird etc.)