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General Category => Games => Longplays, reviews and other gaming vids => Topic started by: NewsBot on 00:00, 19 October 15

Title: Metr's vids - Let's Go! Amstrad cpc HD - (WIP)
Post by: NewsBot on 00:00, 19 October 15
 (http://www.youtube.com/watch?v=_o3BVQZ3eho)
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19 October 2015, 12:23 am

Let's Go! Amstrad cpc HD - (WIP)

Source: Metr81 (http://www.youtube.com/channel/UCNI6szqCzqIvs8tAmc221KA)
Title: Re: Metr's vids - Let's Go! Amstrad cpc HD - (WIP)
Post by: Ast on 12:30, 19 October 15
Well Done Morri!
I relayed this information on Amstrad Plus forum.
Title: Re: Metr's vids - Let's Go! Amstrad cpc HD - (WIP)
Post by: seanb on 01:24, 20 October 15
I can't wait to play this
Title: Re: Metr's vids - Let's Go! Amstrad cpc HD - (WIP)
Post by: TFM on 15:38, 20 October 15
How does this game actually work? The demo we can download here makes the player running by itself. Do we need to press a key to stop him on his way? Is that how it works? If yes then I could find the key, in the demo none works in game. (or is it a problem with some connected ROMs?)
Title: Re: Metr's vids - Let's Go! Amstrad cpc HD - (WIP)
Post by: Puresox on 17:00, 20 October 15
From what I gather yes , he appears to walk from left to right until he bumps into something or reaches a ladder , then he takes the opposite course , you i presume just have the ability to stop him .
Title: Re: Metr's vids - Let's Go! Amstrad cpc HD - (WIP)
Post by: Metr on 20:53, 20 October 15
Yep, you should use Spacebar to stop the character and avoid being hit by the obstacles (at least in cpce emu works fine).
Title: Re: Metr's vids - Let's Go! Amstrad cpc HD - (WIP)
Post by: ervin on 00:03, 21 October 15
Morri - this looks fantastic!

The level designs are excellent, and referencing other games by linking the level designs (and screen names) to those other games is a brilliant idea.

Really looking forward to the final version.
Title: Re: Metr's vids - Let's Go! Amstrad cpc HD - (WIP)
Post by: Morri on 02:30, 21 October 15
Quote from: ervin on 00:03, 21 October 15
Morri - this looks fantastic!

The level designs are excellent, and referencing other games by linking the level designs (and screen names) to those other games is a brilliant idea.

Really looking forward to the final version.

Well spotted with the game references. My little way of paying homage.  ;)

Quote from: Metr on 20:53, 20 October 15
Yep, you should use Spacebar to stop the character and avoid being hit by the obstacles (at least in cpce emu works fine).
It really is that simple. You can also use the fire button on the joystick. That works fine on my real 6128 as well.  8)

Basic idea of the game is little pinky wants to keep running and you have to help him keep out of harms way by one button pressing. He does all his running / climbing / jumping automatically depending on the tile he runs over. Funny how the simplest ideas can somethings be so fun!  ::)
Title: Re: Metr's vids - Let's Go! Amstrad cpc HD - (WIP)
Post by: Fessor on 07:38, 21 October 15
Port it to Android and you can make zillions of cash...
(When looking at Games with simple gameplay like Flappy Bird etc.)
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