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General Category => Games => Longplays, reviews and other gaming vids => Topic started by: NewsBot on 19:33, 08 September 11

Title: Xyphoe's Vids - [AMSTRAD CPC] Shadow Dancer - Longplay & Review
Post by: NewsBot on 19:33, 08 September 11
[AMSTRAD CPC] Shadow Dancer - Longplay & Review (http://www.youtube.com/watch?v=kavAJXOutVo&feature=youtube_gdata)
6 September 2011, 3:43 am



Shadow Dancer on the Amstrad CPC review and longplay! The sequel to Shinobi gets converted to the Amstrad - the original was an absolute corker of a conversion .... how does this compare? It's certainly very faithful to the arcade machine - they've truly done a great job here! (had to make a couple of edits and reloads for this one due to some recording issues) (c) Sega 1989 / US Gold 1991 cpc-power.com en.wikipedia.org
From: Xyphoe (http://www.youtube.com/profile?user=Xyphoe) Views: 88 (http://gdata.youtube.com/static/images/icn_star_full_11x11.gif) (http://gdata.youtube.com/static/images/icn_star_full_11x11.gif) (http://gdata.youtube.com/static/images/icn_star_full_11x11.gif) (http://gdata.youtube.com/static/images/icn_star_full_11x11.gif) (http://gdata.youtube.com/static/images/icn_star_full_11x11.gif) 9 ratings
Time: 26:29More in Gaming (http://www.youtube.com/videos?c=20)

Source: Uploads by Xyphoe (http://www.youtube.com/profile_videos?user=Xyphoe)

Title: Re: Xyphoe's Vids - [AMSTRAD CPC] Shadow Dancer - Longplay & Review
Post by: MacDeath on 10:40, 10 September 11
Is this a 64K only game or are there any 128K features (be it only 1 loading or whatever)

considering US.Gold, i think not.


Anyway, the graphics are quite good on this one.

Sadly not a lot a animation frames not sounds, but hey, if it is to run on 64K RAM this is easily understandable.


Both shinoby games being quite good on Amstrad CPC... I guess such game could quite be really awesome on a cartridge PLUS.


Here, sprites are far larger than they are in Shinoby (1st)... so less RAM is available for extra Frames I guess.

But otherwise the tiles are quite more detailed than the 1st opus.


And to manage the dog may take extra CPU/RAM too.




Impressive : some parts looks like a "multi-parralax scroll"... I mean the white-blue exterior cloudy sky does move differently than the foreground...
Quote
- STAFF -Edité par : U.S.Gold (http://www.cpc-power.com/index.php?page=staff&lenom=U.S.Gold)
Coding : Dave SEMMENS (http://www.cpc-power.com/index.php?page=staff&lenom=Dave%20SEMMENS)
Graphics : Doug TOWNSLEY (http://www.cpc-power.com/index.php?page=staff&lenom=Doug%20TOWNSLEY)
Dave Semmens also did "Teenage mutant ninja hero turtles Arcade Coinop".... (ouch, long title) with dough townsley, this explains the good quality of Graphics on both games...

D.Semmens also produced a game called Wizard Willy, which looks good, but also feature the "Multiparalevelax Scrolling" ( ::) )... according to CPCpowers page.

And is basically a platform shooter, so a Shinoby like ...
Title: Re: Xyphoe's Vids - [AMSTRAD CPC] Shadow Dancer - Longplay & Review
Post by: Gryzor on 19:34, 10 September 11
Man, you keep producing vids faster than I can properly watch them!!!

Good one. Never really played this, it looks quite ambitious and nice. Maybe I should try it tomorrow morning with my cuppa coffee!
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