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General Category => News & Events => Topic started by: norecess on 17:18, 01 November 19

Title: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: norecess on 17:18, 01 November 19
This is the first game from CONDENSE
for the Amstrad GX-4000 / Amstrad Plus machines.......
The game is called Sonic GX

Coding: NoRecess / Condense
Graphic Enhancements: CeD / Condense
Audio: Targhan / Arkos

Thanks to our friends TotO, Overflow, Longshot for support & testing

Details with exclusive content to be published in BLAST ANNUAL 2020
Some gameplay videos here (https://www.youtube.com/watch?v=55VGKeWUt5k) and here (https://www.youtube.com/watch?v=WStLxy-Zacg)
Final version available end of 2020(http://norecess.cpcscene.net/uploads/6/0/2/5/6025013/sonicgx-titlescreen_orig.png)(http://norecess.cpcscene.net/uploads/6/0/2/5/6025013/sonicgx-actscreen_orig.png)
(http://norecess.cpcscene.net/uploads/6/0/2/5/6025013/sonicgx-game2_orig.png)
(http://norecess.cpcscene.net/uploads/6/0/2/5/6025013/sonicgx-game5_orig.png)
(http://norecess.cpcscene.net/uploads/6/0/2/5/6025013/sonicgx-bossfight_orig.png)
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: Gryzor on 17:19, 01 November 19
It's NOVEMBER first, you silly, not April.
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: GUNHED on 17:32, 01 November 19
Very nice GFX, have I seen this palms before? Or is my memory corrupted?  :laugh:
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: roudoudou on 17:40, 01 November 19



it's nice, it's moving fast and it is FUC4ING FULLSCREEN !!!!!



Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: villain on 17:42, 01 November 19
For our son you will be heroes now.  8)
Anybody who wants to sell a GX?  :D
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: dthrone on 17:44, 01 November 19
Looking very impressive!!  8)
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: ASiC on 18:07, 01 November 19
No way!!
 :o :o :o
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: XeNoMoRPH on 19:29, 01 November 19
Awesome game !!!  :o :o
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: LTronic on 19:50, 01 November 19
This is really impressive !!!  :o
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: VincentGR on 19:53, 01 November 19
Aaaaand here comes my first stroke.
You are responsible for this.
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: ronaldo on 20:35, 01 November 19
Absolutely amazing work, guys. Can't wait to test the final version :)
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: teopl on 20:41, 01 November 19
Well the boss in first level should be higher...  :P seriously... FANTASTIC!  :o
I love the first Sonic and this looks amazing!
I hope to get one of those machines some day (I am only on 464 now...)
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: robcfg on 20:46, 01 November 19
Wow! This caught me completely unaware!


On the bright side, this will be the best GX4000 game ever released. Forget Chase HQ II!  ;D
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: reidrac on 23:03, 01 November 19
Amazing! Well done!
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: ervin on 00:56, 02 November 19
Absolutely stunning, great work everyone!
Keep it up!
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: Token on 03:13, 02 November 19
Impressive. Smooth, fast, it's Sonic. Fullscreen. (only Amstrad makes...  ;D )
Excellent cover of the tunes with even more, sound FX that sound like on the megadrive.
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: DanyPPC on 09:23, 02 November 19
That's incredible !!!  :o
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: VincentGR on 09:39, 02 November 19
Impressive. Smooth, fast, it's Sonic. Fullscreen. (only Amstrad makes...  ;D )
Excellent cover of the tunes with even more, sound FX that sound like on the megadrive.


Actually this is the same version as the MasterSystem/GameGear.
I used to finish this game on my GG back then, complete with all emeralds.
Later had it on the Megadrive but the 8bit version was for me.



Now on this version you have console quality scrolling, polished gfx and "copper" style backgrounds.
The sound sounds identical with the Sega's psg but with a twist. There is more bass and in a particular moment you hear starkos like aggressive attack.


This port kills the console in every way.
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: eliot on 18:54, 02 November 19
Really impressive!


The first decent game for GX 4000, 30 years later...


Thumb up for fullscreen!  ;D

Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: norecess on 22:53, 02 November 19
Helllloowww --- still @ Alchimie, quite tired, completely jet-lagged  :doh: but fun !!! :)
Thanks all for your initial reception! Twitter is hot and burning, my initial Tweet got retweeted 100+ times, it's completely crazy -- never experienced that, even with phX

Quote
Very nice GFX, have I seen this palms before? Or is my memory corrupted?  (http://www.cpcwiki.eu/forum/Smileys/SoLoSMiLeYS1/laugh.gif)
Hehe, good catch. Prehistorik 2 (Amstrad Plus version, not PC or any other version) also features the same palm tree (http://https://www.mobygames.com/images/shots/l/144711-prehistorik-2-amstrad-cpc-screenshot-game-start-on-the-amstrad.png (http://https://www.mobygames.com/images/shots/l/144711-prehistorik-2-amstrad-cpc-screenshot-game-start-on-the-amstrad.png)). Viva Elmar ! :)


Quote
Actually this is the same version as the MasterSystem/GameGear....
This port kills the console in every way.
OK, this statement is incorrect, and I have to bump on this.YES, visually it's slightly better - we actually took the original tileset of the GameGear's version, applied a vertical ratio of 1:2 and then CeD added his usual touch. And yes, the rasters in background added more deepness into the game, no question about that. But gameplay-wise, Master System's version will remain the best. The GX-4000 also comes with its limitations, and hey, I don't pretend having better skills than the gods @ Sega ;-) I will be doing my best to bring interesting gameplay, but many little things will be missing. Don't forget @TotO (http://www.cpcwiki.eu/forum/index.php?action=profile;u=290) is also involved in this project, he is the best designer I actually know so the project is in good hands. :)
Sonic GX IS NOT a remake, a conversion, a port or whatever - someone on Twitter defined it as a "fan-game" and I 100% agree with that definition.


Quote
The first decent game for GX 4000, 30 years later...
Sincerely, thank you ! Your voice counts a lot for me, I understood what you mean and I really appreciate this. But fullscreen is a feature, not a goal. Let's not forget @Xifos (http://www.cpcwiki.eu/forum/index.php?action=profile;u=186) ' Ghost'n'Goblins -- to me that's impressive in every aspects, and I'm not even talking about @Golem13 (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1887) 's GnG, which from what I experienced @ Alchimie 2019 will take the GX by storm (nicely detailed, everything is tailored with love in it, it's highly promising).


Finally, I would like to take some time to credit the one that allowed all of this. Of course I'm talking about @gerald (http://www.cpcwiki.eu/forum/index.php?action=profile;u=250) , with his C4CPC (allowing for the first time to use cartridge images on real hardware); the GX-4000/Plus really started its "second life" only when? 4-5 years ago? As usual with my communications - I will write in BLAST ANNUAL 2020 detailed article about the game, the challenges, what we are planning and all the thing. Go grab it when available (sometimes next year).


Overall ---- super excited by the reception, you all motivated us like crazy and I can't imagine how I could stop development now.  ;D ;D ;D

OK, back the to the party -- few hours remaining for some solid AMMMMMMMSSSSTRAAAAADDD shouting @ Alchimie. LOL. 
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: ||C|-|E|| on 02:15, 03 November 19
This looks awesome.
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: LambdaMikel on 08:03, 03 November 19
Looks great! I wish I had a Plus machine here...
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: Maniac on 10:21, 03 November 19
Stunning stuff! Not a big Sonic fan but this shows just how much the hardware is really capable of!
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: Rhino on 13:52, 03 November 19
What a beautiful and interesting project!
Congratulations to everyone involved, for the little that is shown at the moment, there is a superb job in every aspect.

Btw, the main video can give the feeling that the screen is not very big, but it is full overscan! Maybe because the sprites are zoomed x2? In any case, it must be impressive to play it on the real hardware.
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: kriz on 15:34, 03 November 19
Truly amazing !!
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: TotO on 19:44, 03 November 19
What a beautiful and interesting project! Congratulations to everyone involved, for the little that is shown at the moment, there is a superb job in every aspect.
Exactly. Great to have the team at the event!
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: Sykobee (Briggsy) on 21:26, 03 November 19
This looks amazing! Good work guys, even getting to this stage :-)
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: kawickboy on 10:31, 04 November 19
Great project.
I know it's ripped from the gamegear it reminds me the neogeo pocket port.
Targhan did an amazing work too.
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: andycadley on 11:17, 04 November 19
Looks fantastic. I've always said the Plus hardware could be pushed much further when unshackled from trying to produce something that will also run on original models. This, along with GnG, is really starting to show how true that is.


Looking forward to actually playing it.
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: JayBlood on 01:26, 05 November 19
Awesome! Tested in real. Impressive work. :)
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: BSC on 23:19, 08 November 19
Wow, this looks really impressive. Incredibly fast (I wonder how you manage to draw such huge parts of the screen when scrolling really fast) and colorful and oh the music and everything. This is the surprise of the year to me. Way to go!


PS: and this was coming from a Nintendo fanboy :D
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: SyX on 16:23, 09 November 19
AMAZING PROJECT!!!  :) :) :)

This is the KILLER APP for the GX4000!!!  8)

CONDENSE, YOU MADE IT AGAIN!!!   ;)

In this moment I can not think in other thing except all the times that I have read in the EAB Amiga forum about how it is impossible to convert this game to that machine (my second computer after the CPC and a machine that I loved too) because a lot of shitty reasons. And I am sure that if somebody would open a thread there for announcing this game, those lazy trolls will complain about this wonderful game by using the most stupid reasons that you can imagine... instead of moving their lazy asses and working in making a game at least half of great like this in a much more powerful platform  :P
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: Carnivius on 16:54, 09 November 19
except all the times that I have read in the EAB Amiga forum about how it is impossible to convert this game to that machine (my second computer after the CPC and a machine that I loved too) because a lot of shitty reasons.
why would it be impossible?  I have Kid Chaos for Amiga and it does a lot of Sonic-style stuff.  More than the Master System/Game Gear ports of Sonic manage anyways.
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: BSC on 17:07, 09 November 19
why would it be impossible?  I have Kid Chaos for Amiga and it does a lot of Sonic-style stuff.  More than the Master System/Game Gear ports of Sonic manage anyways.


Mind you, the Amiga is not as powerful as the GX-4000. Or a plain CPC 6128.
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: TotO on 17:17, 09 November 19
Kid Chaos, Body Blows, Great Giana Systers... All those "canada dry" games...  ;D 

Sure the Amiga can, but nobody does (except Hudson for BC Kid?).
All those "clone games" looks homebrews and not first parly.
Sonic GX is really promissing, because the demo looks pro.
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: SyX on 17:35, 09 November 19
why would it be impossible?  I have Kid Chaos for Amiga and it does a lot of Sonic-style stuff.  More than the Master System/Game Gear ports of Sonic manage anyways.
Read that forum filled with trolls and you will see... but oh my God! I should not open my mouth anymore, everytime that I speak we get another off-topic  :-[
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: VincentGR on 18:29, 09 November 19

Mind you, the Amiga is not as powerful as the GX-4000. Or a plain CPC 6128.


Dunno about that but it is more powerful than the SNES for sure


  ;D
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: villain on 19:39, 09 November 19

Mind you, the Amiga is not as powerful as the GX-4000. Or a plain CPC 6128.
This means OAS/Hypnom(ega) was right all the years?  :o Time to come back to CPC right now.  :laugh:
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: dthrone on 20:45, 09 November 19

Dunno about that but it is more powerful than the SNES for sure


  ;D




Well 'at least as good as' according to Cliff Lawson  :P
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: BSC on 21:13, 09 November 19
I was obviously kidding about the Amiga. It should be crystal clear that the Plus/GX4000 tech is not in the same league as any Amiga.
But yes, HypnOAS must have been right all the time when a GX4000 can achieve things which the Amiga never did.

I am really looking forward to the final game and hope that NoRecess will also provide some kind of insight into the tricks he used.
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: norecess on 23:58, 09 November 19
Ahah, thank you all for the amazing reception of this project. This motivates us to bring our very best to complete this through next year ! :)
@BSC (http://www.cpcwiki.eu/forum/index.php?action=profile;u=480): honestly, no super-advanced tricks as you could find in demos, just regular usage of hardware!
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: roudoudou on 00:29, 10 November 19
Not a trick, but a clue -> the amount of generated code (like every other modern scroll engine on other machines) for graphics


Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: norecess on 00:33, 10 November 19
@roudoudou (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1714) Oh yes, of course. Z80 programming involves precalculated code and all the stuff, no news here  :P That would be sad to not use that when you can have half a Mb on a cartridge :-)
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: GUNHED on 13:09, 10 November 19
Actually, this seems to be the first game which does use the full(?) potential of the Plus architecture. Great work! Hope you guys can finish it. Thumbs up!  :)
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: GUNHED on 13:12, 10 November 19
Anybody who wants to sell a GX?  :D
Sure, I got a new one here, never used, with Burnin rubber cart. Since this great game is coming out: I'm asking for 300 Euros now (yes, they get expansive now)  :P ;D
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: DanyPPC on 18:32, 10 November 19
This one will be another masterpiece of GX/CPC Plus series  ;)
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: MacDeath on 16:11, 15 November 19
Seems the only way for France scèneurs to compete with those naughty Spani"hards is to use the PLUS... hahaha can't wait for Rhino to go the PLUS way as well...

 ;D
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: jockavelli on 23:17, 21 November 19
WOW i can honestly say i would never have thought i'd see this, i am amazed.
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: norecess on 15:34, 29 November 20
Hello all ! (this message was also cross-posted on my website http://norecess.cpcscene.net/)
 :)

I realize I did not give major updates regarding progress on development of Sonic GX since the Alchimie Treize (held in November 2019 in France). So today after months of silence (and some published articles), I would like to share with you an official update regarding the project.

What was done since PREVIEW 1 ?Remaining work to provide / the futureThe first preview of the game shown on Youtube was quite popular (https://www.youtube.com/watch?v=WStLxy-Zacg). Based on that success, I initially planned to release this today's update as a video. But we finally decided to keep this private to avoid revealing too much the game. So instead, I'm releasing here some exclusive screenshots of the game. Please keep in mind this is WIP -- the final version of the game may be slightly different.

I want to thank a lot my friends (they know who they are) that are helping me to keep the motivation on this project !! And I also would like to send a special mention to @Novabug (https://www.cpcwiki.eu/forum/index.php?action=profile;u=1170) (youtube: Novabug (https://www.youtube.com/user/Novabug)) and @Xyphoe (https://www.cpcwiki.eu/forum/index.php?action=profile;u=109) (youtube: Xyphoe (https://www.youtube.com/user/xyphoe)), they made a great job on Youtube to advertise the game and bring general interest to the Amstrad GX-4000.

Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: GUNHED on 16:38, 29 November 20
You guys did an incredible job. Hope you can finish it up till 2022. Thar would be awesome!  :) :) :)




... Then send it to Amstrad, to show them how game shall look like.  ;)
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: dragon on 17:07, 29 November 20
You guys did an incredible job. Hope you can finish it up till 2022. Thar would be awesome!  :) :) :)




... Then send it to Amstrad, to show them how game shall look like.  ;)
Imagine sending a Alan sugar a copy in cartridge oh man :D.
cheer up guys

Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: XeNoMoRPH on 09:41, 30 November 20
The effort and dedication you are making with this game is incredible, Amstrad users are very grateful  :o :o :o
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: Gryzor on 10:37, 30 November 20
This looks awesome. Of course a video is a video but even these shots are amazing...
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: dthrone on 10:09, 03 December 20
Very exciting about GX-exclusive level design!!  8) 
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: Gryzor on 10:17, 03 December 20
Please give us more :D Even a gif!
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: jockavelli on 13:51, 14 June 21
Just wondered if there was any update on this project, really looking forward to seeing more of it.
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: norecess on 14:38, 14 June 21
Just wondered if there was any update on this project, really looking forward to seeing more of it.

Nice avatar, @jockavelli (https://www.cpcwiki.eu/forum/index.php?action=profile;u=3468)  8)
Yes I have good news, I will provide a project update later this month. We are still targeting a release for end of 2022!
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: jockavelli on 14:44, 14 June 21
Nice avatar, @jockavelli (https://www.cpcwiki.eu/forum/index.php?action=profile;u=3468)  8)
Yes I have good news, I will provide a project update later this month. We are still targeting a release for end of 2022!


Thanks :)


Amazing can't wait, no chance of a sneaky wee 1 level demo slipping out is there :laugh: :laugh: :laugh: ?
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: norecess on 21:37, 20 June 21
Hello all -- and specifically @jockavelli (https://www.cpcwiki.eu/forum/index.php?action=profile;u=3468)   ;) (this message was also cross-posted on my website http://norecess.cpcscene.net/ (http://norecess.cpcscene.net/))

Today I'm sharing with you an update on Sonic GX's development !

What was done since the last update:Remaining work:Find here attached some new screens (that completes the ones in the previous update). Please keep in mind all of that remains a work in progress: many things can change.
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: HAL 6128 on 22:17, 20 June 21
From my point of view (doing some graphics) the deepest respect for the gfx efforts.
(sadly I can't imagine the programing efforts but it seems very talented).
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: norecess on 22:24, 20 June 21
From my point of view (doing some graphics) the deepest respect for the gfx efforts.

CeD did not do yet his graphical pass on the bunker level (cf. as shown in the images above), they are presented as straight port from the originals. As a reminder, compared to the GameGear/MasterSystem counter-parts, in SonicGX the tiles resolution is twice higher. CeD will do his magic and bring details there in the following months...
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: Skunkfish on 00:37, 21 June 21
Absolutely stunning, I've played most Sonic games but this could be my most anticipated ever! (Or at least a close second to Sonic Adventure)
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: Maniac on 01:30, 21 June 21
One word; phenomenal!
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: jockavelli on 12:10, 21 June 21
Hello all -- and specifically @jockavelli (https://www.cpcwiki.eu/forum/index.php?action=profile;u=3468)   ;) (this message was also cross-posted on my website http://norecess.cpcscene.net/ (http://norecess.cpcscene.net/))


 :o :o :o  Wow i didnt expect an update for a while..... maybe i should ask more often :laugh:


Amazing... Honestly it really does look amazing even at this stage.


The sad thing for me is that this highlights how many excellent games the GX & CPC+ missed out on via lack of development & just not being ported, such a shame.


However i cannot wait to play this & hear the fantastic soundtrack coming via the GX.


Fantastic work by everyone involved.
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: Gryzor on 12:14, 21 June 21
These screens are almost unbelievable. Wow.
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: VincentGR on 19:10, 21 June 21
This is the case when you add a 4th A to a triple A title.
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: norecess on 20:39, 21 June 21
The sad thing for me is that this highlights how many excellent games the GX & CPC+ missed out on via lack of development & just not being ported, such a shame.
Well, I'm with you all the way but it's a bit unfair, here.

In the end (for the programming side) I will probably spend 4 years of my hobby time on this.. with all those incredible cross-platform tools called "emulators", "assemblers", "audio trackers" and such. And not even mentioning the few available technical documentation.

Back then, professional game creators had to 1) discover the platform 2) release a game as fast as possible -- all of that in only few weeks of development..

Really, I can't really blame them.
What we can blame, is that Amstrad did not invest massively on a GOOD launch line-up (investing time & quality, not only $$$ in marketing).
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: Bryce on 21:17, 21 June 21
Well, I'm with you all the way but it's a bit unfair, here.

In the end (for the programming side) I will probably spend 4 years of my hobby time on this.. with all those incredible cross-platform tools called "emulators", "assemblers", "audio trackers" and such. And not even mentioning the few available technical documentation.

Back then, professional game creators had to 1) discover the platform 2) release a game as fast as possible -- all of that in only few weeks of development..

Really, I can't really blame them.
What we can blame, is that Amstrad did not invest massively on a GOOD launch line-up (investing time & quality, not only $$$ in marketing).
Amstrad made an informed decision to semi-out-source that task to Amsoft. Due to the very tight time to market they went for, meant that developers only got usable hardware to develop games on shortly before launch. Alan would have been left with the decision: Delay going to market to have better software support at launch, but risk completely missing a potential market (things were moving fast at the time) or go as early as possible to market, let the hardware speak for itself and hope that the software industry catches up. Amsoft gave him at least a line-up of games / utilities to go to market with. I think he made the right choice, there'd probably be a lot less CPC's in circulation today if he had gone the other way.

Bryce.
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: Shaun M. Neary on 01:23, 22 June 21
The sad thing for me is that this highlights how many excellent games the GX & CPC+ missed out on via lack of development & just not being ported, such a shame.


You’re not really comparing like for like in terms of situations. During the 80s and early 90s, the video game industry was a fast moving industry and we’re talking big money from software houses to be made to capitalise on certain markets, particularly the arcade and movie licence markets.


As a result, developers didn’t have a lot of time to milk the best out of machines and Amstrad owners weren’t the only ones to suffer that fate, there are some woeful Speccy and C64 games out there too.


Comparing a game developed by hobbyists with no deadlines that had all the time in the world to play with is grossly unfair. For what it’s worth, the Speccy has seen some awesome remakes recently too, including Kung Fu Master, and if you ever played the Speccy KF Master, you’d understand exactly why it needed to be remade! 😂
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: eto on 13:38, 22 June 21
Amstrad made an informed decision to semi-out-source that task to Amsoft.

Wasn't Amsoft already history when the Plus/GX4000 came out? Afaik Amstrad completely relied on third party companies to come up with modules. Amsoft was probably THE reason for the unexpected success of the CPC range as they managed to take the risk from the publishers so they didn't wait IF the CPC is successful and at the same time the customers saw a totally fresh computer on the shelf AND lots of games were available. High quality and the availability of the hardware as announced were also important, but without software, it would have probably sold 10x less.

And with the GX... well... there was basically no Software that could justify buying a GX4000 or a Plus. Almost only slightly enhanced titles for much more than it costs on tape.
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: dragon on 13:47, 22 June 21
I don't know the history of amsoft in UK.


I know that the spanish part(poogaboo ro land in the ropes etc...).


Was dismantled time later soon  and they go to  dinámic opera soft etc...  Because José Luis dominguez want sell more hardware that software.
Title: Re: Announcing Sonic GX - a new episode of Sonic the Hedgehog for Amstrad GX-4000
Post by: BSC on 21:10, 22 June 21
Today I'm sharing with you an update on Sonic GX's development !

Wow, Arnaud, this looks utterly great! Much respect to everyone involved. Seems the Plus range is finally gaining some traction. I am massively looking forward to the final game.