I'm happy to see that the rules are clear now regarding sharing screenshots, videos, teasers, etc during the development process. I think it really helps to promote the CPC and the contest, so big thumbs up on that!
I also like that different categories have different weight, and that will make the results more balanced; being more important that the game is fun and playable.
I'm not sure about the part where it allows licensing content without restriction, for two reasons:
- First, an entry could score high points for licensed content; not authored by the person/team submitting the entry.
- And second, it could be used to circumvent the "one game per author" rule. Sure, the author of the licensed content won't be considered co-author of the entry, but if the license requires credit (and, of course, we must comply with the license), in real terms it means someone could be part of several entries.
In my experience in other competitions, when licensed content is allowed it usually refers to open content (eg. creative commons) so it doesn't result in an unfair advantage for one entry; you can use licensed content but everybody can access to that same content, and that levels the field.
I'm curious to see how it turns out; specially regarding music, as there are a limited number of music artists in the CPC scene that are at a completely different level (you know who they are!).
Anyway, already looking forward to play the entries of this year!
EDIT: typos!