Author Topic: Octoate's News - Arcade Game Designer (AGD) v1.3  (Read 2062 times)

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Octoate's News - Arcade Game Designer (AGD) v1.3
« on: 09:16, 19 November 13 »
Arcade Game Designer (AGD) v1.3
8 November 2013, 9:00 pm

Jonathan Cauldwell released a new version of the Arcade Game Designer (AGD) for the Amstrad CPC. With the AGD you can design your own arcade games. It features an own simplistic language, a sprite editor, a screen editor, etc. It is also possible to port games between the different platforms. The games “Lab Escape” and “Jigsaw Rescue” were built with the AGD.

You can get more information and find the latest version in the AGD forums.

Changes:

  • fixed sprite corruption at right edge of screen
  • return to BASIC at end of game
  • check for objects at next sprite position, not last position
  • sprites can now be spawned safely in main loop events
  • joystick 0/1 now selectable




© Octoate for The Amstrad CPC news portal, 2013. | Permalink | No comment | Add to del.icio.us  Post tags: 2013, agd, development, game, jonathan cauldwell

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Source: The Amstrad CPC news portal

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Offline Jonathan.

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Re: Octoate's News - Arcade Game Designer (AGD) v1.3
« Reply #1 on: 15:22, 27 April 14 »
Just a quick update.


The old download link for version 1.3 had stopped working so I've uploaded it to another host.  The new link is here.


Offline Gryzor

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Re: Octoate's News - Arcade Game Designer (AGD) v1.3
« Reply #2 on: 17:00, 27 April 14 »
Well, it's so small I uploaded it here... :)