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General Category => News & Events => Topic started by: NewsBot on 18:51, 16 May 15

Title: Octoate's News - CPCtelera v1.0 – Amstrad CPC game engine for C developers
Post by: NewsBot on 18:51, 16 May 15
CPCtelera v1.0 – Amstrad CPC game engine for C developers (http://www.octoate.de/wp/2015/05/15/cpctelera-v1-0-amstrad-cpc-game-engine-for-c-developers/?pk_campaign=feed&pk_kwd=cpctelera-v1-0-amstrad-cpc-game-engine-for-c-developers)
15 May 2015, 10:00 pm

You have a great idea for an awesome Amstrad CPC game? You want to use a cross-compiler and all your powerful tools on your PC? You don’t know where to start to develop for the Amstrad CPC? Then you should definitively have a look at CPCtelera, a new game engine for the Amstrad CPC, which is based on the SDCC C compiler (http://www.octoate.de/wp/2014/04/12/small-device-c-compiler-sdcc-3-4-0/). It has a very good documentation, a lot of examples and is available for Windows, Linux and OS-X.

You can get the latest version from the official homepage (https://lronaldo.github.io/cpctelera/) or download it from GitHub (https://github.com/lronaldo/cpctelera).

Features Aims of CPCtelera


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Source: The Amstrad CPC news portal (http://www.octoate.de/wp)

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