CPCtelera v1.0 – Amstrad CPC game engine for C developers (http://www.octoate.de/wp/2015/05/15/cpctelera-v1-0-amstrad-cpc-game-engine-for-c-developers/?pk_campaign=feed&pk_kwd=cpctelera-v1-0-amstrad-cpc-game-engine-for-c-developers)
15 May 2015, 10:00 pmYou have a great idea for an awesome Amstrad CPC game? You want to use a cross-compiler and all your powerful tools on your PC? You don’t know where to start to develop for the Amstrad CPC? Then you should definitively have a look at CPCtelera, a new game engine for the Amstrad CPC, which is based on the SDCC C compiler (http://www.octoate.de/wp/2014/04/12/small-device-c-compiler-sdcc-3-4-0/). It has a very good documentation, a lot of examples and is available for Windows, Linux and OS-X.
You can get the latest version from the official homepage (https://lronaldo.github.io/cpctelera/) or download it from GitHub (https://github.com/lronaldo/cpctelera).
Features
- A low-level library with support for: graphics, audio, keyboard, firmware, strings, video hardware manipulation and memory management.
- An API for developing games and software in C and Assembler.
- A complete multi-platform building system with support for building CDTs and DSKs automatically.
- Tools for content authoring (audio, graphics and level editing)
Aims of CPCtelera
- Delivering a convenient, usable and fast environment for developing games
- Providing an up-to-date, detailed and easy to consult documentation
- Giving technical details of the complete implementation for those curious
- Easing the install and configuration process
© Octoate for The Amstrad CPC news portal (http://www.octoate.de/wp), 2015. | Permalink (http://www.octoate.de/wp/2015/05/15/cpctelera-v1-0-amstrad-cpc-game-engine-for-c-developers/?pk_campaign=feed&pk_kwd=cpctelera-v1-0-amstrad-cpc-game-engine-for-c-developers) | No comment (http://www.octoate.de/wp/2015/05/15/cpctelera-v1-0-amstrad-cpc-game-engine-for-c-developers/?pk_campaign=feed&pk_kwd=cpctelera-v1-0-amstrad-cpc-game-engine-for-c-developers#comments) | Add to del.icio.us (http://del.icio.us/post?url=http://www.octoate.de/wp/2015/05/15/cpctelera-v1-0-amstrad-cpc-game-engine-for-c-developers/?pk_campaign=feed&pk_kwd=cpctelera-v1-0-amstrad-cpc-game-engine-for-c-developers&title=CPCtelera%20v1.0%20%E2%80%93%20Amstrad%20CPC%20game%20engine%20for%20C%20developers) Post tags: 2015 (http://www.octoate.de/wp/tag/2015/), cpctelera (http://www.octoate.de/wp/tag/cpctelera/), cross-development (http://www.octoate.de/wp/tag/cross-development/), development (http://www.octoate.de/wp/tag/development/), engine (http://www.octoate.de/wp/tag/engine/), framework (http://www.octoate.de/wp/tag/framework/), game (http://www.octoate.de/wp/tag/game/), github (http://www.octoate.de/wp/tag/github/), sdcc (http://www.octoate.de/wp/tag/sdcc/)
(http://cpc-live.com/topsites/button.php?u=Octoate) (http://cpc-live.com/topsites/) Related posts:
- CCZ80 v3.0.2 (http://www.octoate.de/wp/2011/01/13/ccz80-v3-0-2/?pk_campaign=feed&pk_kwd=ccz80-v3-0-2)
- Small Device C Compiler (SDCC) 3.4.0 (http://www.octoate.de/wp/2014/04/12/small-device-c-compiler-sdcc-3-4-0/?pk_campaign=feed&pk_kwd=small-device-c-compiler-sdcc-3-4-0)
- SDCC2Pasmo v1.5 sources (http://www.octoate.de/wp/2011/12/17/sdcc2pasmo-v1-5-sources/?pk_campaign=feed&pk_kwd=sdcc2pasmo-v1-5-sources)
(http://www.octoate.de/wp/wp-content/plugins/flattr/img/flattr-badge-white.png) (http://www.octoate.de/wp/?flattrss_redirect&id=2787&md5=2e7158720dfa5707551805450984880f)
Source: The Amstrad CPC news portal (http://www.octoate.de/wp)
---
This news item first appeared on Octoate's Blog and was aggregated through RSS for the forum.