Phactory + Phortem source code released (http://www.octoate.de/wp/2014/03/15/phactory-phortem-source-code-released/)
15 March 2014, 7:00 pmNorecess released the source code of his demo Phortem (http://www.octoate.de/wp/2013/06/09/phortem-demo-by-condense/) and his development environment for the Amstrad CPC called Phactory (http://www.octoate.de/wp/2011/10/27/phactory-v2-1-game-development-ide/). Both projects are not maintained anymore, so if someone is interested to take over… :-). You will also find Ceds graphics and Arnoldemus track loader in Phortem.
You can download the source code from Norecess’ website (http://www.norecess.net/3/post/2014/02/phactory-phortem-source-code-available-for-download.html).
Phortem:
(http://www.octoate.de/wp/wp-content/uploads/2014/03/phortem_by_condense-300x210.png) (http://www.octoate.de/wp/wp-content/uploads/2014/03/phortem_by_condense.png)
Phactory:
(http://www.octoate.de/wp/wp-content/uploads/2014/03/phactory-300x161.png) (http://www.octoate.de/wp/wp-content/uploads/2014/03/phactory.png)
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Related posts:
- Phortem demo by Condense (http://www.octoate.de/wp/2013/06/09/phortem-demo-by-condense/)
- SDCC Code::Blocks template v1.2 (http://www.octoate.de/wp/2011/09/04/sdcc-codeblocks-template-v1-2/)
- Phactory v2.1 game development IDE (http://www.octoate.de/wp/2011/10/27/phactory-v2-1-game-development-ide/)
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Source: The Amstrad CPC news portal (http://www.octoate.de/wp)
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