Author Topic: Red Sunset [ Final Version ] Launched  (Read 3617 times)

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Offline artaburu

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Re: Red Sunset Launched
« Reply #25 on: 19:55, 23 June 20 »
I spend just two words to say that the game is wonderful and soon I will prepare a special dedication to this game, complete with a review (unfortunately in Italian)!

I have an observation:

"One thing I didn't understand is the fact that I thought they were only three levels (as I saw initially from a longplay on the net). Yesterday I laboriously finished these three levels, but instead of showing the final sequence the game started again with a higher level of difficulty? Is this normal or did I miss something?" ::)
Good observation.
Probably you didn't complete the 3 levels in the same game so once you finished the third level you were invited to play it in hard mode from the begining.
Not bad for a free game for CPC I guess ;)


Offline artaburu

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Re: Red Sunset Launched
« Reply #26 on: 19:57, 23 June 20 »
There is currently no version compatible with the M4, they are working on it  ;)
The coder doesn't own any M4 so he is accepting donations to adapt the game to this piece of hardware.

Offline Gryzor

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Re: Red Sunset Launched
« Reply #27 on: 20:19, 23 June 20 »
The coder doesn't own any M4 so he is accepting donations to adapt the game to this piece of hardware.


Where? 🙂

Offline Mr. DVG

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Re: Red Sunset Launched
« Reply #28 on: 22:03, 23 June 20 »
The coder doesn't own any M4 so he is accepting donations to adapt the game to this piece of hardware.
But the Christmas 2018 demo worked correctly on the M4 ... Isn't it the same code? ::)

Offline artaburu

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Re: Red Sunset Launched
« Reply #29 on: 23:07, 23 June 20 »
But the Christmas 2018 demo worked correctly on the M4 ... Isn't it the same code? ::)
There have been some changes since then, I don't really know how M4 works. Probably somebody (not me) adapted or added some routines to the Demo code to run it on the M4.

Offline OneVision

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Re: Red Sunset Launched
« Reply #30 on: 10:39, 24 June 20 »
A french coder (Cyrille Gouret) did a CTR version.

I posted it here :https://uptobox.com/x0ieo6knz53l


Works on my M4.
Nice shooter ! Awesome to see such projects from scratch on Amstrad in 2020 !
« Last Edit: 11:38, 24 June 20 by OneVision »

Offline Sykobee (Briggsy)

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Re: Red Sunset Launched
« Reply #31 on: 11:35, 24 June 20 »
This is a great looking shooter!

Offline Mr. DVG

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Re: Red Sunset Launched
« Reply #32 on: 00:46, 25 June 20 »
A french coder (Cyrille Gouret) did a CTR version.

I posted it here :https://uptobox.com/x0ieo6knz53l


Works on my M4.
Nice shooter ! Awesome to see such projects from scratch on Amstrad in 2020 !
I tried this version,but it didn't work on my m4. Did I do something wrong? :(

Offline OneVision

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Re: Red Sunset Launched
« Reply #33 on: 10:17, 25 June 20 »
I tried this version,but it didn't work on my m4. Did I do something wrong? :(


I just used the ROMS tab, uploaded it. Then back on the CPC "ùCTR" and worked.


Did you do the same ?

Offline Ast

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Re: Red Sunset Launched
« Reply #34 on: 10:40, 25 June 20 »
when i tell something wrong.... i simply delete it. All my apologies !


@sad : I love your gfxs.
« Last Edit: 11:13, 25 June 20 by Ast »
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Offline Gryzor

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Re: Red Sunset Launched
« Reply #35 on: 11:13, 25 June 20 »
Oooh goody, a technical fight. Missed those.

Offline Mr. DVG

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Re: Red Sunset Launched
« Reply #36 on: 15:19, 25 June 20 »

I just used the ROMS tab, uploaded it. Then back on the CPC "ùCTR" and worked.


Did you do the same ?
You should understand how to do it step by step. I have a CPC 6128 and an M4 (not connected to the network). All games / programs load them internally to the SD through a frontend. The .CPR file is loaded into memory from there and is read from the card. Then I perform a soft reset so that the .CPR disk remains loaded in memory. But whether I run RUN "SUNSET or ùCTR the game doesn't work. :(

This is my procedure. How do you do it? ::)

Online XeNoMoRPH

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Re: Red Sunset Launched
« Reply #37 on: 15:50, 25 June 20 »
You should understand how to do it step by step. I have a CPC 6128 and an M4 (not connected to the network). All games / programs load them internally to the SD through a frontend. The .CPR file is loaded into memory from there and is read from the card. Then I perform a soft reset so that the .CPR disk remains loaded in memory. But whether I run RUN "SUNSET or ùCTR the game doesn't work. :(

This is my procedure. How do you do it? ::)
Try this best:
your amstrad news source in spanish language : https://auamstrad.es

Offline Mr. DVG

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Re: Red Sunset Launched
« Reply #38 on: 18:16, 25 June 20 »
Try this best:

You always know one more than the devil... ;D

Thank you very much, everything works correctly now! :-*

Offline sad1942

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Re: Red Sunset Launched
« Reply #39 on: 18:40, 25 June 20 »
when i tell something wrong.... i simply delete it. All my apologies !


@sad : I love your gfxs.


thanks i'm glad you like it, [/size]is the best reward after hard work.[/color]

Offline Mr. DVG

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Re: Red Sunset Launched
« Reply #40 on: 14:32, 26 June 20 »
My information sheet dedicated to RED SUNSET is ready. ;)

LINK WIKI: http://www.dizionariovideogiochi.it/doku.php?id=red_sunset

Sorry, but it's only in Italian (of course I recommend the use of the google translator if you want to deepen the topic)... ::)

Offline artaburu

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Re: Red Sunset Launched
« Reply #41 on: 15:57, 26 June 20 »
Amazing review and game analysis. :o :o :o  I really thank you for doing it, even you have captured and given a name to the game enemies! Best article on the game by far.


Offline Mr. DVG

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Re: Red Sunset Launched
« Reply #42 on: 17:12, 26 June 20 »
Amazing review and game analysis. :o :o :o  I really thank you for doing it, even you have captured and given a name to the game enemies! Best article on the game by far.
Thank you so much for the appreciation!

I had a lot of fun playing Red Sunset in these games and also in being able to make this information sheet!

I renew my congratulations for the hard work done around this game. The concentrated essence is not only that of having created a splendid game, but also that of having infused a lot of love towards this wonderful machine! :-*

I am truly grateful to you for these strong emotions!

Offline Gryzor

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Re: Red Sunset Launched
« Reply #43 on: 10:38, 29 June 20 »
Managed to play a little bit over the weekend, when family allowed; I'll be honest, there were times I was forgetting this was a CPC! Not necessarily because of the technical level, but because of the aesthetics and feeling of it.

Offline kawickboy

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Re: Red Sunset Launched
« Reply #44 on: 14:17, 29 June 20 »
Great scrolling and amazing soundtracks. Can't wait for a physical release with audio CD.

Offline sad1942

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Re: Red Sunset Launched
« Reply #45 on: 20:10, 29 June 20 »
Managed to play a little bit over the weekend, when family allowed; I'll be honest, there were times I was forgetting this was a CPC! Not necessarily because of the technical level, but because of the aesthetics and feeling of it.


¿But it's that good or bad?  ;D :P

Offline Carnivius

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Re: Red Sunset Launched
« Reply #46 on: 20:28, 29 June 20 »

¿But it's that good or bad?  ;D :P
Very good cos it stands out and feels unique on CPC even for a vertical shooter.  It's just so polished and has a distinct style that helps give it's own identity. :)
Favorite CPC games: SwitchBlade, Stryker in the Crypts of Trogan, Turrican II, UN Squadron, Oh Mummy

Offline Gryzor

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Re: Red Sunset Launched
« Reply #47 on: 20:37, 29 June 20 »
Yeah, I understand why he would ask that, the way I phrased it. Definitely good, as in, this looks and plays like a console game.

Online XeNoMoRPH

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Re: Red Sunset Launched
« Reply #48 on: 20:41, 29 June 20 »
My information sheet dedicated to RED SUNSET is ready. ;)

LINK WIKI: http://www.dizionariovideogiochi.it/doku.php?id=red_sunset

Sorry, but it's only in Italian (of course I recommend the use of the google translator if you want to deepen the topic)... ::)

Mother of Alien, awesone review !!!  :o :o :o :o :o :o :o :o :o
your amstrad news source in spanish language : https://auamstrad.es

Offline sad1942

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Re: Red Sunset Launched
« Reply #49 on: 20:47, 29 June 20 »
Very good cos it stands out and feels unique on CPC even for a vertical shooter.  It's just so polished and has a distinct style that helps give it's own identity. :)


Thank,s Carnivius, this kind of thing's what encourages us to continue making games. ;)