Author Topic: Red Sunset [ Final Version ] Launched  (Read 14272 times)

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Offline Gryzor

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Re: Red Sunset Launched
« Reply #50 on: 20:51, 29 June 20 »
By the way, few mention the music.  McKlain is really, really talented and productive. These days it seems I'm always listening to either MBR, Dubmood or McKlain indeed. Kudos!
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Offline sad1942

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Re: Red Sunset Launched
« Reply #51 on: 20:53, 29 June 20 »
Yeah, I understand why he would ask that, the way I phrased it. Definitely good, as in, this looks and plays like a console game.


Thank's, we apreciatte a lot these comentaries. :)
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Offline Mr. DVG

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Re: Red Sunset Launched
« Reply #52 on: 01:00, 30 June 20 »
Mother of Alien, awesone review !!!  :o :o :o :o :o :o :o :o :o
Thank you so much for the appreciation! :-*
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Offline artaburu

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Re: Red Sunset Launched
« Reply #53 on: 21:54, 30 June 20 »
Very good cos it stands out and feels unique on CPC even for a vertical shooter.  It's just so polished and has a distinct style that helps give it's own identity. :)
Thanks, Carnivius, very pleased reading this. As Sad says, it encourages us to keep doing things :)
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Offline artaburu

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Re: Red Sunset Launched
« Reply #54 on: 21:56, 30 June 20 »
Yeah, I understand why he would ask that, the way I phrased it. Definitely good, as in, this looks and plays like a console game.
Great!!
And thanks all of you for your comments :)
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Offline zhulien

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Re: Red Sunset [ Final Version ] Launched
« Reply #55 on: 22:43, 28 July 20 »
I played it and really like it, Any chance for a physical version?
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Offline Joseman

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Re: Red Sunset [ Final Version ] Launched
« Reply #56 on: 00:50, 06 November 20 »
Hi
I just made a M4 version of Red Sunset. The save/load stats are working too.

As is bin-patched and there are little room (and time) for modification, the game works better without expansion roms.
I don't know why is that as Artaburu told me that the rom area is not used for program data on the game.
Anyway the game works like a charm (without roms) and almost like a charm with extra roms (sometimes it reset on getting back to the menu).
download:
https://amstrad.es/lib/exe/fetch.php?media=:roms:redsunset_msv_joseman.zip


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Offline XeNoMoRPH

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Re: Red Sunset [ Final Version ] Launched
« Reply #57 on: 09:38, 20 April 21 »
Quote
Red Sunset – Limited Edition Deluxe Box – Preorder Now!

https://www.bitmapsoft.co.uk/product/red-sunset/


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Offline kawickboy

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Re: Red Sunset [ Final Version ] Launched
« Reply #58 on: 11:09, 20 April 21 »
Do you know when the 2nd batch will be launched ?
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Offline XeNoMoRPH

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Re: Red Sunset [ Final Version ] Launched
« Reply #59 on: 11:41, 20 April 21 »
Do you know when the 2nd batch will be launched ?
i don't know, sorry  :-X
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Offline artaburu

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Re: Red Sunset [ Final Version ] Launched
« Reply #60 on: 09:04, 21 April 21 »
Last batch (20 units) already launched.
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Offline Xyphoe

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Re: Red Sunset [ Final Version ] Launched
« Reply #61 on: 12:56, 19 May 21 »
I didn't know about this :(
I would love a physical version.
Are any more going to be made? If you want I can give it a plug on my channel and socials?

Offline XeNoMoRPH

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Re: Red Sunset [ Final Version ] Launched
« Reply #62 on: 17:09, 08 June 21 »
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Offline zhulien

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Re: Red Sunset [ Final Version ] Launched
« Reply #63 on: 08:01, 29 June 21 »
Received mine yesterday, many thanks - and really well presented.  I hope a couple sequels are made, white sunset and blue sunset so we have the 3 colours?
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Offline DoctorCPC

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Re: Red Sunset [ Final Version ] Launched
« Reply #64 on: 05:38, 03 July 21 »
great game
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Offline Nich

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Re: Red Sunset [ Final Version ] Launched
« Reply #65 on: 23:37, 27 July 21 »
I didn't know about this :(
I would love a physical version.
Are any more going to be made? If you want I can give it a plug on my channel and socials?

A standard edition can now be ordered from Bitmap Soft. It seems that the only differences are the lack of a 'limited edition' number on the box, and no cardboard insert to hold the disc and other items in place.
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