I like the animated parts on the hi-score screen.
Your random algorithm look efficient too. The default C library?
If you update it, then here some things...
KEYS
- Define key don't allow to set the same existing key. (problematic if one key need to be like the previous setting)
- No key to escape or pause a current game (like ESC and SPACE as example)
TEXT
- The overlay text at the end of a completed level will look more readable if all the text BG is black. (no transparent space)
- On the score table, missing something like "informations" on the scroll text...
MENU
- Nice if the PLAY entry was on the top (default action) and the menu can loop.
- Nice if the current entry was set in big text instead of this little cursor... (stay on the game look, like hi-scores)
- Nice if the menu keys stay the same a defined for the first player.
INGAME
- I though that "[ ] Anubis VS Ra [ ]" display is useless as no player get those names.
- Let it blank allow to make free space between the game title and the nice rounded middle part.
FEATURES
- 1P Versus mode to fight the gods AI (big coding challenge)