Author Topic: Splinter Cell: Blacklist on a GT64?  (Read 1045 times)

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Offline Deeko

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Splinter Cell: Blacklist on a GT64?
« on: 18:05, 03 October 13 »
I keep running around in Splinter Cell : Blacklist with the night vision goggles on imagining this is how it would be on my 464 with green screen back in the 80's lol

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Since I'm playing the Wii U version (with the cool ability to suspend the game, take the pic above AND write this post all from my big comfy gaming chair  ;D ) it does suffer load times remeniscent of tape loading on Arnold, minus the great screeching sound and rasters of course.

Online Bryce

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Re: Splinter Cell: Blacklist on a GT64?
« Reply #1 on: 18:33, 03 October 13 »
If you go back to colour view and put on a pair of glasses that belong to someone who is almost blind it will remind you of what it would have been like to play using an MP2 :D

Bryce.

Offline Deeko

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Re: Splinter Cell: Blacklist on a GT64?
« Reply #2 on: 18:45, 03 October 13 »
it will remind you of what it would have been like to play using an MP2 :D

 :laugh:

But more to the point why can't all the fine emulators we have of Armold emulate the MP1/2 modulators  ::)

Offline Deeko

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Re: Splinter Cell: Blacklist on a GT64?
« Reply #3 on: 21:05, 04 October 13 »
Well realistically I hate to admit that it isn't feasible to ever see this game on Arnold  :'(

But no reason why I can't see good old CPC classics on the Wii U and play it on the gamepad ;D (complete with GT64 hews of green of course)

Online Bryce

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Re: Splinter Cell: Blacklist on a GT64?
« Reply #4 on: 23:00, 04 October 13 »
Now you just need to modify it allow you to connect a tape recorder and it's perfect :D

Bryce.

Offline robcfg

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Re: Splinter Cell: Blacklist on a GT64?
« Reply #5 on: 21:22, 05 October 13 »
Now you just need to modify it allow you to connect a tape recorder and it's perfect :D

Bryce.


Via Bluetooth. Don't forget that!  ;D

Offline Gryzor

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Re: Splinter Cell: Blacklist on a GT64?
« Reply #6 on: 23:35, 23 October 13 »
One like for the game choice.