Started by mr_lou, 19:40, 06 October 20
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Quote from: eto on 14:54, 08 October 20Exclusivity is always worth more than 2€ (or 12€).
Quote from: eto on 14:54, 08 October 20I think a formula is too complicated, just put them into different buckets, depending on the (current) popularity, e.g.
Quote from: eto on 14:54, 08 October 20also for the artist this seems to be fairer as giving exclusive rights for a whole platform is a big thing compared to just a resale license.
Quote from: tjohnson on 23:27, 08 October 20€2 is nothing, can't barely buy a coffee now.. It seems to undervalue the product and if someone wants eclusivity forever that comes at a cost.
Quote from: mr_lou on 15:28, 08 October 20On a platform like the CPC? It's not exactly a huge community.Of course € 2 EUR is far from enough if the platform is Windows. But for CPC?
Quote from: mr_lou on 15:28, 08 October 20How do you meassure current popularity?
Quote from: Targhan on 12:16, 09 October 20Are people really paying for music for an 8-bit game? I did music for many people, never wanted to get paid, never got paid.
Quote from: Targhan on 12:16, 09 October 20Plus this exclusivity thing is strange for our community. I'd never spread a composed song, unless I got the authorization of the "product owner" (like, to put the song in the AT2 package).
QuoteIf I manage to understand how I can play Arkos tracker sounds from Basic
Quote from: eto on 15:44, 09 October 20I also totally agree, that it's also OK not to charge for it at all and just do it for free, I just wouldn't expect it on such a website or when I otherwise don't have any connection to the artist.
Quote from: eto on 15:44, 09 October 20Btw: I looked into it now and I love your tracks! If I manage to understand how I can play Arkos tracker sounds from Basic, I might want to use one of your tracks for my project. Do you know if the file size is then also the amount of ram required?
Quote from: andycadley on 19:15, 29 October 20The obvious flaw in this is that selling a single €2 Amstrad CPC exclusivity license immediately prevents the creator from selling a €200 complete exclusivity license. The incentive for an artist to charge like this just isn't there.
Quote from: tjohnson on 19:28, 29 October 20THat's one of the reasons to time limit exclusivity. Once any initial buzz is gone for the game does it really matter is 6 months or 12 months later someone else might pick up the the tune. Also exclusivity should perhaps be limited to one game or use e.g. you can't buy é2 licence then use it in multiple things.
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