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avatar_Gryzor

Amiga group releases?

Started by Gryzor, 18:34, 29 June 13

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Gryzor

Hello guys!


In anticipation of my MiST FPGA I started assembling the SD card to get lost in; I have found all my collections of Atari ST menus (D-Bug, FoF etc), but I was wondering (since I never owned an Amiga back in the day), are there Amiga group collections I could download? I do have the Gamebase and all, but it'd be nice to have packed menus...


Thanks!

tastefulmrship

BITWorld... your #1 stop for Amiga demos, intros, cracks, packs & menus!

Gryzor

Yeah, but that doesn't have any menus, just intros and demos? (also, would be nice if there were collections, like there are torrents for entire group packs for the ST...)

tastefulmrship

Ok, fair enough.
This directory is a pretty good Amiga backup (demos, intros, packs).

Gryzor

Whoa! The mother lode! Maaaaan downloading like there's no tomorrow :)


Thanks!!!!!

tastefulmrship

Quote from: Gryzor on 19:16, 29 June 13
Thanks!!!!!
No probs!


NOTE: Incase you're interested, the RED SECTOR MEGADEMO is the fully-working version. After the "The End" part, the "Scener Part" will actually load, decrunch and run.

Gryzor

Will try to keep in mind, cheers. I've got several gigabytes of images to wade through, major project turns out! But I feel like 16 =)

SyX

#7
Quote from: tastefulmrship on 22:48, 01 July 13
NOTE: Incase you're interested, the RED SECTOR MEGADEMO is the fully-working version. After the "The End" part, the "Scener Part" will actually load, decrunch and run.
Thanks, i have not seen the full version since my A500 days :)

@Gryzor: In Amiga, there is not so much utilities, games and demos packs as in ST; the most part of the software use one or varios floppies, and you can only find compacts (this was the name in the amiga world) from software of the first amiga years (i made one with Arkanoid, Rick Dangerous, Army Moves, Bomb Jack and another games and i put in the label "CPC Games", jejeje ) ... but i remember that Tosec had those packages, they should be here.

Gryzor

Thanks for the explanation. I've got both TOSEC and GBAmiga, and I was surprised indeed to see only a couple of groups whose cracktros I remembered from the old days!


Which sounds strange - why is that? Did Amiga games have more data to such a degree that packs were not possible?

SyX

Quote from: Gryzor on 17:38, 04 July 13Which sounds strange - why is that? Did Amiga games have more data to such a degree that packs were not possible?
Exactly, you only will see packs from earlier amiga games, i think that one of the last games that i saw in a pack was Xenon 2 and it shared the floppy with Rick Dangerous (i don't remember why, but everybody loved to put RD1 in a lot of packs, it should crunch very well  :P)

tastefulmrship

Quote from: SyX on 20:23, 05 July 13
Exactly, you only will see packs from earlier amiga games, i think that one of the last games that i saw in a pack was Xenon 2 and it shared the floppy with Rick Dangerous (i don't remember why, but everybody loved to put RD1 in a lot of packs, it should crunch very well  :P )
I do have nearly 1Gig of Amiga compilation packs; PD games, retail, etc... but you are right, they are ALL early games. Most of them are only 2 or 3 games on one disk.

SyX

Quote from: tastefulmrship on 20:40, 05 July 13I do have nearly 1Gig of Amiga compilation packs; PD games, retail, etc... but you are right, they are ALL early games. Most of them are only 2 or 3 games on one disk.
Take a look to the DEFJAM/CCS packs, if i remember well i got Army Moves from one of them and shared the floppy with othe 7 or 8 games, jejeje.... maybe i should create a new one using the excuse of researching new compression algorithms :P

tastefulmrship

#12
Quote from: SyX on 20:57, 05 July 13
Take a look to the DEFJAM/CCS packs, if i remember well i got Army Moves from one of them and shared the floppy with othe 7 or 8 games, jejeje.... maybe i should create a new one using the excuse of researching new compression algorithms :P
I only have #05, #07, #09, #10 & #11 of the Defjam & CCS Compact Disks. Any idea if #01-#04, #06 & #08 even exist?

SyX

Quote from: tastefulmrship on 22:23, 05 July 13
I only have #05, #07, #09, #10 & #11 of the Defjam & CCS Compact Disks. Any idea if #01-#04, #06 & #08 even exist?
Yes, they existed, i'm sure, but those compacts are not preserved as a lot of old amiga software lost forever (as my owns compacts and  cracks or Diamond, a nice Deluxe Pant clone, that i got in an utilities compact) i had a friend in QTX Spain and he "shared" with me a lot of software, i loved those old compacts of games and utilities (UGA, ANC, ... and others coming from Holland, where i got one of the first versions of PowerPacker... the state of preservation of these utilities compacts is even worst... but there isn't a person like CPCMANIACO in the Amiga world :( ).

Gryzor

Well, sounds like I'm "stuck" with good old TOSEC and ADF releases :D Oh well, good enough, thanks for your input!


Btw, do you think it's worth it paying for WHDLoad for use with an emulator? It's not like it's cheap, unfortunately...

SyX

Quote from: Gryzor on 19:44, 06 July 13Btw, do you think it's worth it paying for WHDLoad for use with an emulator? It's not like it's cheap, unfortunately...
You should not see WHDLoad as 20€ for a program for an old computer, instead is 20€ for being able to install all your old amiga games in HD.

Only a very minimal fraction of original Amiga games are HD installable (every amiga user dreamt with this in its golden days), and this project is much more than simple HD installers, the games need to be extracted from their original protected disks, disable their protections (manual checks, need the original floppy in the disk drive, ...), bug fixed for later amiga models or amigas with accelerator cards or even bugs the original games have, added a Quit key for return to the AmigaOS, add cheats, manuals (i love add these things in the WHDLoad slaves that i made for the interactive fiction games of Aventuras AD... yes, i have make and fixed a few slaves for old spanish games and Sorcery... even in Amiga, i can not scape the CPC attraction, jajajaja).

And the support of the slaves authors or Bert Jahn is fantastic (we have a bug tracker and everybody is always very helpful), there is not a lot projects from 1996 that are so alive (mame is from 1997 and it looks has been forever :P), only for that, registering should be mandatory, jejeje.

BUT, it depends in which Amiga model you are going to emulate, if you only are going to be using an A500, without extras (NO HD, no accelerator card, ...) then WHDLoad is not necessary, because you are going to use floppy images all the time. In other case, register it, even if you are using an emulator as winuae or fs-uae :) and for people using a real amiga, BUY MAT... ehem SUPPORT WHDLOAD!!! ;)

Gryzor

#16
Well, I'm going to use the MiST FPGA. The Amiga core is based on Minimig which, as far as I understand, is a A500 clone (though suppsedly 68020 and AGA is a future possibility).


I don't doubt the work and value of the project. What I'm saying is, given the format I'm going to be working (toying) with, is there an advantage of doing HDD emulation instead of just inserting ADFs?

PS Strangely, though quite a bit of info is available on the ST core, no information is given on the Amiga one... save that it'll have 32MB (over Minimig's 4MB?)...
PS2 I'd better catch up with setting up WB etc... Last time I dealt with it was back in the AmigaInABox days... :D But, I've bought the legal ROMs from Cloanto!

SyX

Quote from: Gryzor on 11:39, 07 July 13I don't doubt the work and value of the project. What I'm saying is, given the format I'm going to be working (toying) with, is there an advantage of doing HDD emulation instead of just inserting ADFs?
I didn't tell because of you, only because i feel it was a nice opportunity of giving some publicity to the WHDLoad project outside of Amiga circles :)

My recommendation for you, it's not register to the WHDLoad yet, better wait to discover if the board supports AGA and 68020, in that moment test an whdload launcher tool under workbench and if you feel is useful, then go on, the no registered version only has an (superannoying) delay before to launch a game, because that you can test if it's useful for you ;)

A few days ago, another board, FPGA Arcade, has started to ship.

Gryzor

Yeah, I saw FPGA Arcade a while back, but I'm not really interested if the platforms it supports are these only. Apart from the Amiga/ST cores the rest are mildly interesting but nothing to write home about...


Supposedly Minimig also supports hardfiles on the 68k(?) (damn, documentation is so scarce...), so it would seem that with the latest fw I could use it (next task: find out if there's a reliable way to mount hdf files and edit them for use with MiST).


I guess you're right, I'll use the shareware version first and see if I really use it :)

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