Author Topic: 8BP  (Read 38450 times)

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Offline jjaranda13

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Re: 8BP
« Reply #125 on: 20:46, 13 January 21 »
you can enlarge this ciclo.c as you like, eg up to 10k compiled code?


greeting


of course. You can create a full "C" program that takes 22KB compiled, or a mix BASIC + C program , sharing the 22KB between C and BASIC, for example 12KB "C" and 10 KB BASIC
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Online XeNoMoRPH

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Re: 8BP
« Reply #126 on: 20:58, 14 February 21 »
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Offline funkheld

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Re: 8BP
« Reply #127 on: 16:38, 15 February 21 »

the sprite are not transparent, but rather square blocks are visible.   8)


greeting
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Offline SpDizzy

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Re: 8BP
« Reply #128 on: 18:39, 15 February 21 »
the sprite are not transparent, but rather square blocks are visible.

Really informative.

That's a well known sprites rendering thecnique very usefull when dealing with updating various sprites on screen.
That way you save a bunch of cycles, and your ass beign caught by the beam.

Did you ever played original 'Commando' or 'Gauntlet'?
They used this approach, despite being programmed on assembly.
Regarding 8BP the result is just impressive
« Last Edit: 22:04, 15 February 21 by SpDizzy »
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Offline funkheld

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Re: 8BP
« Reply #129 on: 23:42, 15 February 21 »

what will be new in the future at 8bp?


greeting
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Offline SkulleateR

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Re: 8BP
« Reply #130 on: 13:40, 23 February 21 »
Is there a current version of the documentation in English?


I would also love to see that ....
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Online XeNoMoRPH

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Re: 8BP
« Reply #131 on: 18:15, 02 April 21 »
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Online XeNoMoRPH

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Offline eto

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Re: 8BP
« Reply #133 on: 23:02, 05 August 21 »
Really amazing that this is possible in Basic :-)
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Offline jjaranda13

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Re: 8BP
« Reply #134 on: 20:22, 11 August 21 »
what will be new in the future at 8bp?


greeting


I will continue evolving the library, trying to build different game styles. I am thinking on my next game. Every game motivates me to improve the library
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Online XeNoMoRPH

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Re: 8BP
« Reply #135 on: 09:49, 21 October 21 »
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Online XeNoMoRPH

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Re: 8BP
« Reply #136 on: 08:08, 25 October 21 »
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Re: 8BP
« Reply #137 on: 22:31, 26 October 21 »
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Offline m0rtadelo

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Re: 8BP
« Reply #138 on: 14:40, 19 November 21 »
@jjaranda13 I have just scanned through the manual (in Spanish) and it is simply impressive in extension, detail and thoroughness.

It should be used as base manual to teach programming.

Wonderful job. It would have a far deeper impact on the CPC community if a complete English version were available. You may not be having the credit you deserve for such a great contribution.
I would be happy to help with translation.
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Offline IndyUK

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Re: 8BP
« Reply #139 on: 15:16, 19 November 21 »
I would be happy to help with translation.

That would really be a welcomed addition. Unfortunately, not being able to read Spanish has prevented me from using 8BP. Looking forward to the English version of the manual.

Thanks
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Offline eto

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Re: 8BP
« Reply #140 on: 15:25, 19 November 21 »
Or put it on a website, so we can use Google Translate... While not perfect, it's usually close enough to properly understand it.
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