Author Topic: Chuckie Egg Disassembly  (Read 2622 times)

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ChuckieEgg

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Chuckie Egg Disassembly
« on: 15:49, 11 October 10 »
Has anyone got a disassembly of Chuckie Egg, preferably commented so I can see how it works? I am trying to understand machine code but not finding it easy.

Thanks in advance.

Offline Devilmarkus

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Re: Chuckie Egg Disassembly
« Reply #1 on: 15:51, 11 October 10 »
Hi there,
is it possible that you registered on August, 25th with Nickname "EgoTrip"?
;)
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Offline arnoldemu

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Re: Chuckie Egg Disassembly
« Reply #2 on: 16:04, 11 October 10 »
Has anyone got a disassembly of Chuckie Egg, preferably commented so I can see how it works? I am trying to understand machine code but not finding it easy.

Thanks in advance.
Welcome!

I have source code on my website that is shorter than chuckie egg and may help you to learn:

http://www.cpctech.org.uk/

look under source.
My games. My Games
My website with coding examples: Unofficial Amstrad WWW Resource

Offline EgoTrip

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Re: Chuckie Egg Disassembly
« Reply #3 on: 18:29, 11 October 10 »
Devilmarkus: Thanks for reminding me, it wouldnt send activation emails at the time. I just tried it again now and got one.

arnoldemu: I have been playing with your examples already, they are helpful, thanks, but I wanted a full game to learn from, how all the stuff fits together, maps, sprites, collision routines, movement, sound, etc and Chuckie Egg is about as simple as it gets.
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Offline Devilmarkus

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Re: Chuckie Egg Disassembly
« Reply #4 on: 20:55, 11 October 10 »
Well, not Chuckie Egg, but here's the disassembled source for the game Karl's Treasure Hunt:

http://cpc-live.com/code.php?src=coding_src50_Karl_Treasure_Hunt.asm

Taken from cpcrulez.fr.
« Last Edit: 20:56, 11 October 10 by Devilmarkus »
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Offline EgoTrip

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Re: Chuckie Egg Disassembly
« Reply #5 on: 19:53, 12 October 10 »
Thanks for the source code. Still would like Chuckie Egg, but this is looking very useful!
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