You can cast struct into array of bytes, you can insert also declare an array of character just before like "HELLO IM HERE", and refound it using a hexadecimal software like HxD.
you can also initialize a global struct with values.
struct CALQUE_J1A {
CALQUE marcher; // cyclique, avance, recule
CALQUE haut;
};
// J1A.adresse : bank4_4000();
const struct CALQUE_J1A J1A= {
.marcher={0,8,{{0,0},{0,0},{0,0}},BANK_4,MARCHE | MARCHER | RAPIDEMENT},
.haut={9,0,{{0,0},{0,0},{0,0}},BANK_4,0},
};
(...)
bank0123();
LoadFile("J2.map", (char *)normDIR[PERSO_LIU_KANG]); // des sprites
LoadFile("J2.dir", (char *)mapping_direction_calque[PERSO_LIU_KANG]); // des directions
LoadFile("J2.pha", (char *)mapping_phase_calque[PERSO_LIU_KANG]); // des phases