Started by Camm, 07:15, 26 March 11
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Quote from: Camm on 18:55, 26 March 11Thanks for the encouragement There is some more info on the hack here: http://cpcwiki.eu/forum/index.php/topic,2093.0.htmlA bit of info on myself. I am a Wonder Boy fan of many years, and have been involved in quite a few rom hacks on the SMS, NES and Mega Drive, and recently have turned my attention to the CPC version of Super Wonder Boy in Monster Land. Hacking a CPC dsk image is on a whole different level, as there doesn't seem to be the same amount of info and applications available as there is for console rom hacks. This one has caught my interest though, as the CPC is capable of much more than a simple Spectrum port. Any input or information will be much appreciated
Quote from: Camm on 05:43, 28 March 11Thanks for the info CP/M User and arnoldemu, it has helped put some of the pieces together Ok so I have managed to find the palette data on disk 2, using a hex editor. The reason I couldn't find it before was because I was looking for the value with 40 already added, and on the disk it stores that number before the 40 is added. So black is stored as 14 not 54 on the disk (for example). Fortunately the 4 colors where actually stored in sequence! Which made it quite easy to find in the end, once I knew what I was looking for.Still can't find the sprite info on the disk, but progress is being made. More info soon and thanks again!
Quote from: Camm on 11:07, 28 March 11Ok thanks for the info.I think the part that I am confused about is if I edit the sprites in ram in Winape, how does that help put them on the disk.
Quote from: Devilmarkus on 12:31, 29 March 11With this feature in WinApe's debugger you just loaded a DSK image into CPC's ram!It's not for editing disks!It's meant to load binaries into ram...
Quote from: Camm on 12:41, 29 March 11The idea would be to have a tile editor, that loads the disk data directly, displays it graphically, then you just edit that data and re-save the disk file. There are a pile of them out there, with Tile Layer Pro being the most popular, but nothing that I am able to find that allows to vary the width of viewed tiles like in Winape. I think something like this would be really great for the amstrad community.
Quote from: Camm on 13:22, 29 March 11From what I can see though, the dsk image has all the data from it's contained files clearly readable and unaltered. So it should just be possible to read in the dsk directly and display the whole disk image as it is. Any tile data should show up regardless of whether the individual files have been separated or not ... Is this actually the case, or is there something that I am missing here?
QuoteAnd because you're new to it on CPC, you can highlight more easily for us, the problems and the way it can be done.
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