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avatar_arnolde

A variable width antialiased font for mode 1, RSX set

Started by arnolde, 10:44, 05 June 21

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arnolde


This might be useful for some of the BASIC programmers here...
I developed the fontset and the displaying routines for a game project that might never be finished. I think with an average of 190 nops per character it's quite quick...

Everything is explained in "demo.bas", if you have any questions or comments, shoot away!

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1xCPC6128, 1xTandy Model 4, 1xC64 (IN BOX)

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