Author Topic: A variable width antialiased font for mode 1, RSX set  (Read 270 times)

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Offline arnolde

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This might be useful for some of the BASIC programmers here...
I developed the fontset and the displaying routines for a game project that might never be finished. I think with an average of 190 nops per character it's quite quick...

Everything is explained in "demo.bas", if you have any questions or comments, shoot away!

Offline Z|G

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Re: A variable width antialiased font for mode 1, RSX set
« Reply #1 on: 15:58, 05 June 21 »
thanks for sharing this...
1xCPC6128, 1xTandy Model 4, 1xC64 (IN BOX)