Printed Amstrad Addict magazine announced, check it out here!
Started by reidrac, 10:20, 20 November 21
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Quote from: Sykobee (Briggsy) on 14:29, 22 December 21Nice work. I guess the stars are being re-rendered a line up each frame, whilst the background is a smooth hardware scroll? If you skip half the stars each frame some will move slowly down, giving a layered parallax effect and possibly allowing a few more stars.Perhaps the bullets could be smaller if that doesn't affect your vision of the game, instead of 4x8 they could be 2x4? Don't need to be masked either at that size. I guess they're asm-sprites for speed already.
Quote from: Gryzor on 09:23, 23 December 21I think it's better than before! However maybe you could change the star pattern, it looks a bit too artificial/not random.
Quote from: Gryzor on 09:23, 23 December 21What if those stars were not moving but flickering?
Quote from: reidrac on 00:23, 29 December 21I mean, doesn't it look MUCH better?
Quote from: GUNHED on 01:55, 29 December 21Yes, it does! Great piece of work! Out of curiosity, how big is your assembled code (without GFX, just the code itself)?
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