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General Category => Programming => Topic started by: arnolde on 16:18, 25 May 21

Title: My Lockdown Project: A Bejeweled/CandyCrush Clone
Post by: arnolde on 16:18, 25 May 21
As I stated in my introduction post (https://www.cpcwiki.eu/forum/general-discussion/hello-from-arnolde/ (https://www.cpcwiki.eu/forum/general-discussion/hello-from-arnolde/)), I returned to the CPC after nearly 30 years of absence and I tried to make something nice during lockdown...
I think this is self-explanatory, some stuff is still missing (no saving hiscores, no music), but after the approval of Keith (chibiakumas), I thought you guys might like it as well.
Also, I have no CPC anymore so I'd be glad to know how it looks on a real CPC  ;)

Have fun!
Title: Re: My Lockdown Project: A Bejeweled/CandyCrush Clone
Post by: skylas on 16:53, 25 May 21
Well done! Although I am not fun of puzzle games generally, this works perfectly! Nice move, nice graphics! Of course some additions could make it more addictive (eg. stages with more time, music), but it is a very nice work!
Title: Re: My Lockdown Project: A Bejeweled/CandyCrush Clone
Post by: roudoudou on 17:12, 25 May 21
Hey, just played the game, it's kinda fun to play. Well done
Title: Re: My Lockdown Project: A Bejeweled/CandyCrush Clone
Post by: Neurox66 on 18:11, 25 May 21

Great!
Congratulations, fabulous game!
But difficult  :o

Title: Re: My Lockdown Project: A Bejeweled/CandyCrush Clone
Post by: arnolde on 20:36, 25 May 21
Thank You all for your nice feedback, especially to Neurox66 for the screenshot (which is a literal screen shot, as opposed to most "screenshots" these days  ;) ). I'm glad the raster bars look OK on a real CRTC!
Title: Re: My Lockdown Project: A Bejeweled/CandyCrush Clone
Post by: GUNHED on 00:32, 26 May 21
Great piece of work! Much fun and much hard.  ;) :)
Time for a nice title song too.  :)
Title: Re: My Lockdown Project: A Bejeweled/CandyCrush Clone
Post by: mr_lou on 05:08, 26 May 21
Always awesome with new CPC productions!
Puzzles aren't my genre either though - don't have the brain for them. And also: Yes, all games needs music IHMO (except Spindizzy, which is perfect without music).

Shameful advertisement: Go visit www.IndieGameMusic.com (http://www.indiegamemusic.com) next time (or for a future version).  :)
Title: Re: My Lockdown Project: A Bejeweled/CandyCrush Clone
Post by: XeNoMoRPH on 06:16, 26 May 21
Very nice game , go ahead :)

https://vimeo.com/555044514
Title: Re: My Lockdown Project: A Bejeweled/CandyCrush Clone
Post by: Gryzor on 07:43, 26 May 21
This looks really nice indeed, well done!

I find the timer very stressing to be honest, even by just watching the video. Perhaps I need more caffeine in me :)
Title: Re: My Lockdown Project: A Bejeweled/CandyCrush Clone
Post by: Animalgril987 on 12:16, 26 May 21
That's a very good game :D
Title: Re: My Lockdown Project: A Bejeweled/CandyCrush Clone
Post by: arnolde on 07:25, 28 May 21
Quote from: mr_lou on 05:08, 26 May 21And also: Yes, all games needs music IHMO

Thank you! My aim here was, in order to (re)learn Z80 assembly thoroughly, to do everything by myself, not use any firmware routines or copy code from others. That's the simple answer why there is no music and no hiscore saving. Because these two things are quite complicated in machine code. But even with a ready-made tracker routine: My interrupt structure is very dense already (with the raster bars and the flying stars), and I don't know if there would even be processing time left for that...
Title: Re: My Lockdown Project: A Bejeweled/CandyCrush Clone
Post by: arnolde on 07:33, 28 May 21
Quote from: XeNoMoRPH on 06:16, 26 May 21
Very nice game , go ahead :)


Thank you for the movie!
Title: Re: My Lockdown Project: A Bejeweled/CandyCrush Clone
Post by: ikari on 09:47, 08 June 21
This is awesome. I love the smooth animation of the gameplay! And the animated stars on top :)
I would definitely try to trade the rainbow on the bottom for music and SFX, if that's an option.
Title: Re: My Lockdown Project: A Bejeweled/CandyCrush Clone
Post by: Devlin on 11:14, 08 June 21
Looks and plays great!


Loads perfectly on CPC464 - even using direct-load on USIfAC2 (after extraction from DSK image)
Could we have an option to play using Joystick?
Title: Re: My Lockdown Project: A Bejeweled/CandyCrush Clone
Post by: arnolde on 12:34, 08 June 21
Thank you guys, that's some cool feedback.
Unfortunately, I'm quite busy until summer, but maybe I'll find the time to implement some of the features you requested in August...
Title: Re: My Lockdown Project: A Bejeweled/CandyCrush Clone
Post by: arnolde on 16:49, 09 June 21
I was quite astonished to see that this project is already redistributed on various sites such as cpcrulez.fr or indieretronews.com. On one hand, this is a great honor but on the other hand, I didn't know that that happens so quickly in this scene. But this is still under development... So, whoever you are on this forum: Thank you and I don't expect you to take it off your sites again, but please promise to also upload the final version once it's finished  ;D
Title: Re: My Lockdown Project: A Bejeweled/CandyCrush Clone
Post by: arnolde on 21:33, 18 June 21
OK guys,  8)


I finished the new version including music, hiscores and joystick !
But before I post it in the "Games" section, I'd like to have some beta testers...


maybe Devlin?
Quote from: Devlin on 11:14, 08 June 21play using Joystick?

albo nawet może Ikari?
Quote from: ikari on 09:47, 08 June 21music and SFX

Whoever wants to give it a try, DM me and I'll send you the .dsk !
...have a great weekend!
Title: Re: My Lockdown Project: A Bejeweled/CandyCrush Clone
Post by: Devlin on 23:41, 25 June 21
Quote from: arnolde on 21:33, 18 June 21OK guys,  8) I finished the new version including music, hiscores and joystick ! But before I post it in the "Games" section, I'd like to have some beta testers... maybe Devlin? albo nawet może Ikari? Whoever wants to give it a try, DM me and I'll send you the .dsk ! ...have a great weekend!



Fantastico! (you have a reply, btw)
Title: Re: My Lockdown Project: A Bejeweled/CandyCrush Clone
Post by: CraigsBar on 17:41, 26 November 21
Quote from: Neurox66 on 18:11, 25 May 21
Great!
Congratulations, fabulous game!
But difficult  :o




Well playing in B/W is definately gonna make it harder. Perhaps I should try ona green screen!
Title: Re: My Lockdown Project: A Bejeweled/CandyCrush Clone
Post by: ralferoo on 10:46, 02 December 21
Quote from: arnolde on 12:34, 08 June 21Unfortunately, I'm quite busy until summer, but maybe I'll find the time to implement some of the features you requested in August...

Nice game and glad you managed to continue working on it!

It's very easy to get burnout after working on something too hard for too long! I've been absent for about 5 years after taking a "short break" when I finished my last demo, so hope you manage to find the time to do a little bit now and then on the CPC for fun!
Title: Re: My Lockdown Project: A Bejeweled/CandyCrush Clone
Post by: Fran123 on 09:57, 12 January 22
Hello

Where I can get this game?

Thanks

Quote from: Neurox66 on 18:11, 25 May 21I have no CPC anymor
Title: Re: My Lockdown Project: A Bejeweled/CandyCrush Clone
Post by: arnolde on 09:35, 13 January 22
Quote from: Fran123 on 09:57, 12 January 22Where I can get this game?
There is a dsk file in the first post of https://www.cpcwiki.eu/forum/games/gem-jam-official-release/ (https://www.cpcwiki.eu/forum/games/gem-jam-official-release/)
Have fun!
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