It is possible to make the speech much clearer by fine tuning the words, but it doesn't sound like the Roland programmers spent much time trying to do this.
Bryce.
Is the Techni-musique the same in ram/cpu consumption as the SPO?
What interests me is having this used
while playing an actual game. Software speech is too ram hungry for this to happen.
The C64 with it's SID chip was able to handle speech for games like Way of the exploding Fist while playing.
It makes me wonder if that could of been possible on the CPC by using the SP0 instead of samples.
Man....so much unexplored areas with this machine