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Real-time sprite scaling

Started by ervin, 16:32, 26 June 21

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ervin

Quote from: Devlin on 00:00, 02 November 22
Quote from: ervin on 23:36, 01 November 22
Quote from: Devlin on 19:44, 01 November 22
Quote from: ervin on 15:23, 01 November 22Well, this is a remarkably weird feeling.

The game is out in the wild.
https://poppichicken.itch.io/goatfish2

I still need to create and upload the mandatory CDT file, but other than that, it's done!
Enjoy!
good gods, yes. I love it. I need more levels :3

Oh wow, have you already finished it?
That I did. Have yet to put it on my 464 but will try it tomorrow

Wow, well done!
Looks like I made the game too easy!
:laugh:

Thanks for playing the game, it means a lot to me that you enjoyed it enough to play it all the way to the end.

roudoudou

cool to see your (fast) routines in a game 8)

ervin

Quote from: roudoudou on 12:50, 02 November 22cool to see your (fast) routines in a game 8)

Thanks!
I also want to thank you for your work on RASM - it made data handling and compression much easier.

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