CPCWiki forum

General Category => Programming => Topic started by: IndyUK on 19:37, 27 May 23

Title: Tile map in BASIC
Post by: IndyUK on 19:37, 27 May 23
Hi Folks

Been messing about in BASIC again and this time tried my hand at tile maps. See my video on what I managed to get up and running. Don't get too wowed with it's speed. Had to speed up emulator to 1000% to get a decent frame rate ;) . Hope you like it.

 
Title: Re: Tile map in BASIC
Post by: ervin on 11:00, 28 May 23
This is very cool.
Are you printing the entire playing area for each frame update, or just the tiles that change between redraws?
Title: Re: Tile map in BASIC
Post by: IndyUK on 16:37, 28 May 23
Quote from: ervin on 11:00, 28 May 23Are you printing the entire playing area for each frame update, or just the tiles that change between redraws?
I print the entire camera view. Saves having to handle erasing player and other characters.
Powered by SMFPacks Menu Editor Mod