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#1
A
Games / Re: Vespertino
Last post by andycadley - Today at 16:36
Still not as weird as the SNES art



But they were all produced at different times for different markets, probably by different marketing teams with whatever strategy they supposedly had.

I'm not sure why you'd single out any on version as being "not professional" regardless of your overall opinion of each.
#2
And finally success. I was able to desolder the older chips and replace them with sockets and fresh ram chips. I gotta thank each and every one of you who encouranged and helped me with this. I have learned so much! Thank you!!



#3
avatar_XeNoMoRPH
Games / Re: Mighty Street fighter - CP...
Last post by XeNoMoRPH - Today at 12:41
QuoteMSF version 1.2 Turbo is programmed to launch July 18 for the latest generation, the full version supports projects, together with a demo version with 3 playable characters that are also available for all of the world

#4
avatar_Gryzor
Games / Re: Vespertino
Last post by Gryzor - Today at 12:19
Quote from: rexbeng on Today at 12:17Yes, because my post is sarcastic.
I was certain 99.9%.
#5
avatar_rexbeng
Games / Re: Vespertino
Last post by rexbeng - Today at 12:17
Yes, because my post is sarcastic. 
#6
avatar_Gryzor
Games / Re: Vespertino
Last post by Gryzor - Today at 12:16
Quote from: rexbeng on Today at 12:06Oh wait, I have a good example! How about a presumably non-marketing, unprofessional cover...


...and then an obviously professional, driven by marketing version.


;D

I actually much prefer the first over the overly generic second one
#7
avatar_rexbeng
Games / Re: Vespertino
Last post by rexbeng - Today at 12:06


Oh wait, I have a good example! How about a presumably non-marketing, unprofessional cover...


...and then an obviously professional, driven by marketing version.


;D
#8
avatar_Gryzor
Demos / Re: "Sunny Day" at Shadow Part...
Last post by Gryzor - Today at 11:17
Really nice and cute! Different, and I love the tune :)
#9
avatar_XeNoMoRPH
Games / Re: Alien Escape
Last post by XeNoMoRPH - Today at 09:37
Mode 0 graphics version:

#10
S
Games / Re: Alien Escape
Last post by St-BeidE(DE/GB) - Today at 07:46
Quote from: XeNoMoRPH on Today at 01:08
Quote from: St-BeidE(DE/GB) on Yesterday at 21:34Sorry to say, that it does not detect presence of 128k
is RSF3 is connected. (CPC6128)
Says "64k blubbablub no graphics".
If I disconnect RSF3, it works as expected.

Stefan
Memory bug is fixed, on the last DSK versión.
I C     :D
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