FUNCTION _INIT()
CLS(0)
END
FUNCTION _UPDATE()
END
FUNCTION _DRAW()
FOR N=0,15 DO
SPR(N,N*8,0)
END
END
Quote from: retro space on Yesterday at 12:41A LUA pico-8 like mode...Using the CPC in 256x256 pixel mode and four colors can be done by just adapting some CRTC registers.
I think you could even do the Pico-8 graphics, expand the Gate Array limits to drive the screen 256x256 with 2x2 blocky pixels in 16 colours.
Quote from: asertus on Yesterday at 11:12What do you mean by "ported"? Generate code for CPC or to program inside the CPC?
I like the thread about porting small smalltalk, even if did not succeed.. it is really a language I like. Maybe "abusing" extended ram there may be a chance.
Quote from: Shaun M. Neary on Yesterday at 13:44Spellbound did end up getting an individual release later on if memory serves me well. It's somewhat of a rarity now to find it, and when you do find it, it costs a pretty penny.
Quote from: Shaun M. Neary on Yesterday at 13:44Initially I hated both Spellbound and CKD. The former for being way too large and the backing and forthing and stashing rocks in the clouds drove me spare.
CKD just looked messy. Mode 0 did not work for this at all, although they tried, but it was still too easy to get through the levels.
Quote from: Shaun M. Neary on Yesterday at 13:44CKD got beautifully remade on the Speccy a few years ago, would love to see an Amstrad port of it some day.
Quote from: andycadley on Yesterday at 10:00Yeah, will definitely be watching this one, even though I was very disappointed with CKD when it came out - it felt much smaller and easier than Spellbound, despite costing quite a bit more (well sort of given Spellbound was part of a compilation)Spellbound did end up getting an individual release later on if memory serves me well. It's somewhat of a rarity now to find it, and when you do find it, it costs a pretty penny.
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