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#1
Prevtenet did a first release!

Here is a temporary download link:
http://symbos.org/download/cpvm.zip

I will just post his descriptions from the Discord group here:

Quote from: prevtenetFixed enough problems that a lot of things now work more or less correctly! (Microsoft BASIC, Turbo Pascal, Wordstar, lots of random utilities...)

The drive system has been redesigned. The default configuration is now A: same folder CPvM was launched from (for a live CCP session) or the location of the CP/M program (for a direct command) B: physical drive A: C: physical drive B: ...etc
But, in a live CCP session, you can type "cd c:\symbos" (etc.) to change the physical location of the currently active logical drive (at least for drives A-D).
This lets you configure drives as needed before launching an app.

Outstanding issues: some software still crashes for unexplained reasons and various things could be optimized. As a random example, repeatedly showing/hiding the cursor when doing console input through the BIOS slows down line input for certain programs. Various small things like that.

Using DIR in the new CCP:

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Microsoft Basic:

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NYYRIKKI already managed to code, assemble and execute a CP/M program 100% in SymbOS with Notepad, CP\/M and M80.COM/L80.COM:

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#2
avatar_lmimmfn
Other retro / Re: EA, Trip Hawkins, the 3DO....
Last post by lmimmfn - Today at 14:24
Quote from: ZorrO on Yesterday at 23:55I don't know the exact composition of this team, but I know that the team of people created by Jay Miner made Atari VCS, Atari 800, Amiga, Atari Lynx and 3DO. They had tended to extend the project time, exceed the budget, don't listen investors, overestimate the value of their work and blind belief that they are the best. In my opinion because they smoked too much. And the fact that two of these projects turned out to be successful is the exception rather than the rule.
And Jay himself was such a visionary that the Amiga CDTV he valued the most was the biggest flop, and the one of which he was the biggest enemy and did everything he could to block A500 model, turned out to be the biggest success.
3DO was supposed to have many manufacturers to make it cheaper, but it was the most expensive console in history. Jay died between the American and European release of 3DO.
There's a lot to unravel there and what you say is quite disingenuous, Jay worked at Atari obviously for the Atari VCS and 800 so any issues with project planning/budget and success were solely the responsibility of Atari as he was just the "engineer".

The Amiga was mostly complete, OS was buggy and they continued to work @ Commodore until v1.2 of Workbench which was the first stable release. They also revised the chipset at Commodore using VRam but Commodore never released that citing that VRAM chips were too expensive at the time. 
Obviously the Amiga was successful in its own right despite Commodores mismanagement.

Only Dave Needle and RJ Mical worked on the Atari Lynx and 3DO. The Atari Lynx was late and was why Epyx went under due to not meeting Atari's deadline.

The main idea behind the 3DO was quite innovative, its the same licensing model used by a quite successful company today known for ARM CPUs, you may have heard of them?

The disaster that was the 3DO wasnt the fault of Dave Needle or RJ Mical, Trip sought to license the technology, where it all fell apart is that Panasonic and Co. decided to be greedy and tried to sell them for $699(Goldstar for example launched at a more reasonable $399 but that was too late in the game).

Also what was working against 3DO is that the main console manufacturers were selling new console versions close to cost price making money from publishers having to pay licensing fees to release software on the console.
Perhaps Trip thought that that licensing model was going to collapse due to how EA circumvented Sega's licensing fees.
Jay's opinion of the CDTV - http://www.projectfirestart.org/interviste/jay_miner_eng.html
QuoteMNWhat about CDTV?
JayCDTV is quite a nice idea, but the software has to be right. Can you think of anything more horrible than trying to read an encyclopaedia or the Bible on a TV, rather than a nice crisp RGB monitor? As a low cost entertainment system it's a good viable long term project. I hope Commodore won't drop the ball if things aren't as good initially; they can take on Philips.

It was Carl Sassenrath(who wrote exec for the Amiga's OS to be a pre-emptive multitasking OS) who worked on the CDTV and Commodore contracted him for it, he had nothing to do with the CDTV other than fulfilling his Commodore contract.
The main issue with the CDTV was that it was just an Amiga(i.e. no improvements to the actual chipset hardware) and Commodore were trying to sell it as something else, i.e. for a hifi stack, i loved the look of it back in the day but far too overpriced.  

Jay Miner had nothing to do with the A500, it was the A2000 he was fighting for as his team in Los Gatos were competing for the A2000 computer with another team in Germany designing their version of A2000(more PC orientated, larger box for cards etc.). Commodore chose the German A2000 and let the team in Los Gatos go.
http://www.bambi-amiga.co.uk/amigahistory/jayinterview2.jpg
#3
Hi All,

I've created a GPT to help me wade through old z80 code. It's got the firmware guide and a few other bits to reference. It's pretty useful!

I've made it available here, you do need an openAI subscription.

https://chat.openai.com/g/g-4N6Ts4Y3O-amstrad-cpc-engineer
#4
S
Games / Re: Rodolfo Skylarriente 2! Do...
Last post by skylas - Today at 09:57
Thanks @poulette73 for the correction and @XeNoMoRPH for the video!

I tried to edit the post but I couldn't, and as it is early i the morning, I ended up quoting, sorry! Asked administrators to delete previous 2 posts. 
#6
avatar_Gryzor
Other retro / Re: EA, Trip Hawkins, the 3DO....
Last post by Gryzor - Today at 08:54
I think he considered the A500 a project that would dilute his vision?
#7
avatar_poulette73
Games / Re: Rodolfo Skylarriente 2! Do...
Last post by poulette73 - Today at 08:42
Hello Sakis,

Glad to discover a new game !
I will discover this with great pleasure ! ;)

FYI the link for the French Youtube video is not the good one (same as Spanish version).

This is the good one :

https://www.youtube.com/watch?v=NUZiHJhj774

#8
avatar_XeNoMoRPH
Games / Re: Rodolfo Skylarriente 2! Do...
Last post by XeNoMoRPH - Today at 08:22
Bonus Game.

#10
S
Games / Rodolfo Skylarriente 2! Double...
Last post by skylas - Today at 01:38
RODOLFO SKYLARRIENTE 2! (archaeologist)

New text adventure game!
Double disk + bonus game!
Available in Greek, English, Spanish and French!

Many thx to forum members  @manossg for music,  @Brundij for digitized images, @MiguelSky  for spanish translation,  @Animalgril987 for testing!
And of course to all others that contributed to the creation of the game!

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