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#2
Demos / Re: Collection of pictures for...
Last post by Carnivius - Today at 12:10
I think it's an interesting effect and works well there but I wonder how practical it is for other things and screens and such.  The whole point of the checkerboard dithering was indeed to take advantage of the natural blur of old monitor screens and give the impression of more colours than the system was capable of, but I don't recall it being quite that well blended.  I'd have to load that up on a real CTM644 to see how well that works on the real authentic old screen but I can't at moment.
#3
Other retro / Area 5150
Last post by ralferoo - Today at 12:07
#4
Games / Re: Could "Turrican" be made b...
Last post by Carnivius - Today at 12:03
Quote from: Devlin on Today at 01:14I thought I had it in my little stash of magazines, but I don't, sadly.

Thanks for looking though. :)

I ended up doing a couple very quick mock ups where I recoloured (and did very minor tweaks) to the Turrican sprite to see how it might have looked.  I think the blue/grey colours give him a bit more depth. I left the green one in there for comparison.  Also did a quick palette swap of one of the enemies in that first shot too.



#5
Demos / Re: Collection of pictures for...
Last post by rexbeng - Today at 11:53
1) I am assuming it either uses two pictures 'flashing' between them or shifts the screen, or both to achieve the blend effect. But this is a graphics effect relevant only to this specific emulator and there's very little to no comparison with how this would look on the actual CTM, or an actual monitor in general, or with 'proper' emulation whatsoever. So, this would be better suited in thread titled 'Awesome Pictures for a fantasy platform freely based around the Amstrad CPC'. :P

2) Every pixel pusher in the world would prefer the checkered board version over the blur fake. You need to have 'pixels' in 'pixel art', right?
#6
Demos / Re: Collection of pictures for...
Last post by ComSoft6128 - Today at 11:42
What size is the file(s)?
#7
Demos / Re: Collection of pictures for...
Last post by andycadley - Today at 11:41
I assume it alternates between two similar images to try and smooth the difference out. In my experience that tends to work better on emulators than it does on a real screen, but YMMV.
#8
Demos / Re: Collection of pictures for...
Last post by Carnivius - Today at 11:34
Quote from: XeNoMoRPH on Today at 08:44https://files.fm/u/64gcpzd3j#/view/jj8k946uh
Retro Virtual Machine emulator.

Weird.  So it loads in as this with the checkerboard dithering clearly visible everywhere including the sails


And then when it's loaded it suddenly blurs, smearing much of the dithering. 


#9
Emulators / Re: CPCEC a new emulator from ...
Last post by andycadley - Today at 11:33
Embedding (or including) non-GPL'd assets, whether images or other things, is quite probably a violation of the GPL. It is, at the very least, something of a legal headache for either you or someone else down the line.

As with all things GPL though, it's ultimately just a license contract between you and your users. Unless you're actually planning on suing them, it doesn't actually matter at all.
#10
Demos / Re: Collection of pictures for...
Last post by ZbyniuR - Today at 11:22
Anyone have DSK with this Pirates picture?
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