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#11
avatar_m_dr_m
Programming / Re: Basic On Mushroom
Last post by m_dr_m - Today at 00:47
No I didn't try anything. Yep 64 bits would be overkill!
#12
Quote from: JohnElliott on 23:50, 26 March 24Interesting that your MAIL232 is an older version than mine. I wonder what the difference is?
Answering my own question: When transmitting / receiving files (and echoing them to the screen) MAIL232 1.0 clears the screen beforehand and redraws the normal screen at the end. MAIL232 1.2 does it all in the same terminal window.

There's also a 1.1. The copy I have has Spanish menus, but apart from that it seems to be almost the same as 1.0 with maybe a bugfix in the 'Life' easter egg.

1.0 is actually larger than 1.1 and 1.2, because it contains a never-printed message reading "Only nosey buggers delve into other peoples programs!" and that's enough to increase the file size by an extra 128-byte record.
#13
avatar_ZorrO
Other retro / Re: EA, Trip Hawkins, the 3DO....
Last post by ZorrO - Yesterday at 23:55
I don't know the exact composition of this team, but I know that the team of people created by Jay Miner made Atari VCS, Atari 800, Amiga, Atari Lynx and 3DO. They had tended to extend the project time, exceed the budget, don't listen investors, overestimate the value of their work and blind belief that they are the best. In my opinion because they smoked too much. And the fact that two of these projects turned out to be successful is the exception rather than the rule.
And Jay himself was such a visionary that the Amiga CDTV he valued the most was the biggest flop, and the one of which he was the biggest enemy and did everything he could to block A500 model, turned out to be the biggest success.
3DO was supposed to have many manufacturers to make it cheaper, but it was the most expensive console in history. Jay died between the American and European release of 3DO.
#14
avatar_Prodatron
Off topic / Re: Windows 11 forbidden folde...
Last post by Prodatron - Yesterday at 23:53
Quote from: HAL6128 on Yesterday at 14:49(...going to test this on SymbOS ;D )

SymbOS isn't biased at all ;D

You cannot view this attachment.

It would did this on a mounted Windows FAT partition in WinApe, at least this was possible in the past.
#15
avatar_PulkoMandy
Programming / Re: Basic On Mushroom
Last post by PulkoMandy - Yesterday at 23:38
Did you get somewhere with Wren? If I understand correctly, the data format is "evrything is a 64-bit floating point value", with normally unused bits in NaN values to represent non-floating point things.

But I didn't look to see if the languga could be separated from this implementation, and be implemented in a maybe more compact way.
#16
avatar_ZorrO
Off topic / Re: Windows 11 forbidden folde...
Last post by ZorrO - Yesterday at 23:27
I had no idea about this forbiden name. But my W10 when I try made catalog CP/M doing cat CP and cat M inside of CP.
#17
MBasic is running now! Prevtenet just reported another progress :)

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We added direct BIOS call support, which is used by MBasic, and now another step has been done.
The new CCP has been added as well!
#18
avatar_genesis8
Demos / Re: My screens on Amstrad CPC....
Last post by genesis8 - Yesterday at 22:05
Multipaint 2024 (Version 24.3.2024) is out.
#19
avatar_arnolde
News & Events / Re: #CPCRetroDev 2023
Last post by arnolde - Yesterday at 21:36
Quote from: arnolde on 08:08, 17 November 23
Quote from: Brundij on 20:58, 16 November 23For me I think the graphics style suits the spirit of the game perfectly.
Thank you, that's very kind. As for the music, I'm kind of a pro, but the gfx are always a lot of fun to do.

Quote from: Brundij on 20:58, 16 November 23I was thinking about doing an original picture for an alternative loading screen for this new game of yours, but I guess I'll pass for now since I don't really understand how it works the way it does.
That would be awesome! You don't have to take care of the technical side of it, I just send you the palette of the mixed colors with modern color notation and if you hand me a PNG I'll do the conversion!  8)

Just for your interest, Brundij drew the perfect title screen for my game and I have finally included in the loader. Disk and Tape files on my itch io are updated! Thank you so much, Brundij! 
#20
A
Off topic / Re: Windows 11 forbidden folde...
Last post by andycadley - Yesterday at 21:34
Quote from: Bryce on Yesterday at 19:52Slightly interesting, but absolutely nothing to do with CP/M. This is just to avoid security loopholes in script based languages / SQL code injection hacks. It has always existed, but the list seems to get longer with each Win version.

Bryce.
Nah, it goes all the way back to DOS:

https://devblogs.microsoft.com/oldnewthing/20031022-00/?p=42073

And DOS inherited the idea from CP/M, just as it did various other bits and pieces like 8.3 filenames.
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