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21
Games / Re: Does anyone have a Beau Jolly Computer Hits 1 to sell me?
« Last post by Gryzor on Yesterday at 16:31 »
We don't talk about this around here, we're afraid of copyright :D

(hands up who remembers!)
22
Biete / Suche / Re: Happy Computer Schneider Sonderheft
« Last post by eto on Yesterday at 16:31 »
Hast du es mal auf acpc.me versucht? Da ist das meiste sonderheft Es ist die Hälfte des Sonderheftes eingescannt, ein paar fehlen wohl, wenn du sie hast ist ein Scan immer willkommen :p

Das Sonderheft ist nur teilweise eingescannt. Im Grunde nur ein Artikel über 3D und CAD und Sourcecode dazu. Der Rest des Hefts fehlt leider.
23
Games / Does anyone have a Beau Jolly Computer Hits 1 to sell me?
« Last post by zhulien on Yesterday at 16:30 »
Does anyone have a Beau Jolly Computer Hits 1 to sell me?

The one with Covenant on it.
24
GFX + Tunes / Re: Instrument pitching in STarKos and ST128
« Last post by m_dr_m on Yesterday at 16:04 »
On Starkos you can use the arp column (+2 in your exemple C -> D) for an appoggiatura.
Tough, you cannot encode the glissando effect a more precise resolution would allow.


The reason behind STarKos and St128's choice is technical (same battle for vibrato):
- They first work with semi-tones (so arpeggio and transposition are easy), but don't use higher resolution (e.g. 1/16th of tone), which would require working with 16 bits rather than 8.
- Then the note is converted to PSG period (proportionally invert of the frequency, that's why it has more effect on higher notes). Then it would be too much computation to apply adjusted pitches.
One could argue that's also fine from a musical point of view (more ample vibrato on higher notes makes mitigates the timbre's aggressiveness).


Tl;dr: The musician point of view is slightly sacrificed to have very efficient player routines.

Ayane will remove those restrictions, since nowadays we can convert any modules to even faster players based on stream replay.
(well, the internal in-tool player must remain fast enough, especially for 300Hz replay, but that's covered!)
25
Biete / Suche / Re: Happy Computer Schneider Sonderheft
« Last post by kailokyra on Yesterday at 15:22 »
Hast du es mal auf acpc.me versucht? Da ist das meiste sonderheft Es ist die Hälfte des Sonderheftes eingescannt, ein paar fehlen wohl, wenn du sie hast ist ein Scan immer willkommen :p
26
Demos / Disc Full 7 - Preview
« Last post by ComSoft6128 on Yesterday at 15:18 »

Small 1992 preview demo for issue 7 of the French 'Disc Full' disczine.
The music is ripped from the unreleased 'Atland' game and is by Emmanuel Lary.

Clavier QWERTY :
O = Gauche
P = Droite
Q = Saut
Espace = Valider


https://www.youtube.com/watch?v=hYp5OpMu9lI


Links:
https://www.cpc-power.com/index.php?page=detail&num=11993
https://www.cpc-power.com/index.php?page=database
https://www.cpc-power.com/index.php?page=detail&num=8009
https://www.cpc-power.com/index.php?page=staff&lenom=Disc%20Full%20Corp
https://cpcrulez.fr/info-discfull_team.htm


Not emulated - original hardware and software.
Please note that  the aspect ratio for this YouTube video is 16:9 but the CPC monitor
has an aspect ratio of 4:3 so you may wish to adjust your viewing device accordingly.
27
Emulators / Re: CPCemu 2.4 released
« Last post by SkulleateR on Yesterday at 14:18 »
It seems that I cannot access the menu anymore.... normaly I just clicked inside the window an the manu appears (works with 2.3.3) but it won't ....


EDIT : ARM64 Version here


No one  :-[ ???  ?
28
Biete / Suche / Happy Computer Schneider Sonderheft
« Last post by eto on Yesterday at 13:52 »
Hat jemand die Nummer 7 oder gar eingescannt? Im Netz findet sich leider nur Sonderheft 2 und 4.
29
Games / Re: ALCON 2020 PRE-ORDER
« Last post by TotO on Yesterday at 12:48 »
The preorder link was on the first post. The game still coming soon. :)
30
Applications / Re: Martine a cpc old / Plus tool to handle your images
« Last post by Sid_ on Yesterday at 10:18 »
Just one more question (then I'm going to have try... :) . Assuming I have GIF picture (size about 240 x 480 pixel). The colouring is created with the original Amstrad CPC colours (14 out of 27). I wanted to create tiles (12x24).
How can I adjust the colours or is Martine recognizing the original colors.
I've worked so far with the command line tool "Img2CPC" where you have an config-file with a colours setup.


I've also seen that martine only accept tile width 8 or 16 pixels.


Martine will find the originals colors (either plus or old CPC palette).
I curb the tiles size to 8x8 8x16 16x16 for the moment.
I see a lot of developers using different tile size, the new version of Martine will allow any size.



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