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#91
avatar_abalore
News & Events / Re: AMSTEAM: WIP game streamin...
Last post by abalore - 23:49, 17 May 24
Two Amsteam starter kits for sale, consisting of:
- SPI port card
- WiFi module for SPI card
- 8 slot ROMBox with Amsteam pre flashed

The two boards are MX format, MX mother board is required. To run the ROMBox flashing software, a disc drive is required (not required for just using Amsteam)

Note: For the 4 x 8 ROMBox wait until next week (higher price)

Total price: 100 euro + shipping  (each kit)

#92
avatar_reidrac
Programming / Re: The Heart of Salamanderlan...
Last post by reidrac - 22:28, 17 May 24
Yes, there's something wrong in my split and, so far, seems to show in the GX4000 and the 6128+ (I suspect the 464+ will do as well).

I'll fix it ASAP; meanwhile, emulators work. And at least my 464 as well :D

Edit: I'm told the MiSTer can reproduce the issue!
#93
avatar_reidrac
Programming / Re: The Heart of Salamanderlan...
Last post by reidrac - 20:46, 17 May 24
Quote from: iXien on 20:16, 17 May 24Very nice game @reidrac  8)

Sadly, here is the result on my real GX4000.

I think there is a little display problem  :'(

Thanks for the report! That matches what the person with the 6128+ reported.

I'll take a look at the screen split to see where I may have the bug. Can I count with your for testing? I can't reproduce the issue with my hardware.

Sent you a PM with a link!
#94
avatar_iXien
Programming / Re: The Heart of Salamanderlan...
Last post by iXien - 20:16, 17 May 24
Very nice game @reidrac  8)

Sadly, here is the result on my real GX4000.

I think there is a little display problem  :'(
#95
avatar_iXien
Games / Re: Converted GX4000 .cpr - Th...
Last post by iXien - 19:29, 17 May 24
And another good news with a new game to feed our beloved GX4000 :

THE HEART OF SALAMANDERLAND from Juan J. Martínez

All informations and download on: https://www.usebox.net/jjm/heart-of-salamanderland/

#96
avatar_iXien
Games / Re: Converted GX4000 .cpr - Th...
Last post by iXien - 19:22, 17 May 24
Ok, the Goudale beer is fresh and in the glass, we can at last start another week-end with one of these game I'm sure you forgotten but is a real hidden gem. There was a lot of work on this one. But thanks as usual to the fantastic work of @Urusergi, we can enjoy it on GX4000 on a single joypad. Impressive:

ATTACK OF THE KILLER TOMATOES from Global Software

Controls:
J1LEFT/RIGHT = Turn left/right.
J1UP = Go ahead06:30 16/04/202406:30 16/04/2024
J1B1 = Jump
J1DOWN = Collect/drop stunned bouncy tomatoes.
J1B1+J1B2 = Collect/drop punch cards.
J1B2+J1UP = Collect/drop object 1
J1B2+J1LEFT = Collect/drop object 2
J1B2+J1DOWN  = Collect/drop object 3
J1B2+J1RIGHT = Collect/drop object 4
Pause button = Pause game (J1B1 = Resume, J1B2 = Quit game)

Modifications for the GX4000 version:
    - New title screen based on the one from the NES version
    - Wait for fire on title screen
    - Modified text on main screen
    - Patched keys
    - Pokes: Unlimited time and salt

Don't forget to watch the movie, unforgettable!  8)
#97
avatar_m_dr_m
Programming / Penultimate music player for y...
Last post by m_dr_m - 19:13, 17 May 24
Compact, Powerful, Célere. Pick 3.

I have recently rewritten the Ayane player. Together with chipnsfx import + player "compilation", I experimented with a song from @TomEtJerry   and got those results (in bytes or microsecond):

                        | ChipNSfx | Ayane 0.0j |
Player                  |    864   |    816 (1) |
Data                    |    736   |   1128 (2) |
Player shrinkled        |    732   |    391     |        
Data shrinkled          |    457   |    421     |
Player + Data shrinkled |   1176   |    812     |
Time min                |   &15a   |   &241     |  
Time average            |   &36e   |   &2be     |
Time max                |   &96e   |   &491     |

Notes:
(1) Well, including 160 null bytes for padding!
(2) Might need a bit more: The player doesn't adapt vibrato to pitch like chipNsfx, so we might have to duplicate one instrument to manually mitigate this infidelity.
(2) That's a lot more than chipnsfx! Well it's meant to be highly crunchable (as the shrinkled version attests), and I can arrange that anyway, depending on the need (minimal RAM footprint or minimal size once crunched).

There is room for improvement on each axis:
* ComPaCity: the psg replay routine is currently unrolled (201 bytes) for no good reason!
* Power: Effects can be plugged on by-need basis
* Celerity: 'Average' can be lower by not setting PSG for unchanged registers. 'Max' could get closer to 'Average' by shifting each channel.

If you need the state of the art player for your project, don't hesitate to contact me! Well, hesitate a bit, and then contact me.

Next step onmy side: finish the Ayane sequencer UI.
#98
avatar_XeNoMoRPH
Programming / Re: The Heart of Salamanderlan...
Last post by XeNoMoRPH - 18:25, 17 May 24
Quote from: reidrac on 17:36, 17 May 24Thanks for the video, but that capture isn't amazing TBH.

The game doesn't play like that thankfully :D
I also have the possibility of capturing the game from a real machine, although for ease of use I use emulator.

#99
Ok,

So I have two Goteks (a more traditional Gotek and a FlashFloppy) and neither seem to be loading disk images despite me updating the firmware on it from the FlashFloppy GitHub.

The disk images show up on the menu of the USB stick but they won't actually load, even when I hit the spacebar. Is there something I'm missing?

Are my jumper settings correct? Do I need to edit a config file at all to get images to boot on the PCW?

I should add that I have tried about 4 different USB sticks!

Any and all help is appreciated!





#100
Quote from: PulkoMandy on 13:05, 17 May 24For the connector, I was thinking of using flexible PCB, something like this: https://oliver.st/blog/flexible-pcb-connections/

Not sure if there is a place where these can be ordered at a reasonable price (maybe with a large order, it's possible).
I see no good reason to take that route. The solution with rigid 0.4 mm adapter PCBs and a bunch of wires is much cheaper and at the same time hard to break and easy to fix.
You could also try to find an off-the-shelf Flat-Flex cable. They are usually metric, but a 20 conductor cable with 1.25 mm pitch might fit just well enough.

Ultimately, I am going to use flat cable and normal IDC connectors for my own system board, which is why the keyboard has the pin header for an IDC cable.
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