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Deutsches CPC-Forum => Spiele => Topic started by: TFM on 16:34, 27 September 16

Title: Neue Spiel für den CPC, Vektor dingens...
Post by: TFM on 16:34, 27 September 16
.... Download und Info da....


Schneider / Amstrad CPC Forum - Index (http://cpc-live.com/forum/index.php/topic),388.msg3314.html#msg3314


Aber CC hatte natürlich pixelpräzises Scrolling vor dem hier, auch wenn er da in der Anleitung nicht drauf eingeht.  :)
Title: Re: Neue Spiel für den CPC, Vektor dingens...
Post by: arnoldemu on 19:26, 27 September 16
Quote from: TFM on 16:34, 27 September 16
.... Download und Info da....


Schneider / Amstrad CPC Forum - Index (http://cpc-live.com/forum/index.php/topic),388.msg3314.html#msg3314


Aber CC hatte natürlich pixelpräzises Scrolling vor dem hier, auch wenn er da in der Anleitung nicht drauf eingeht.  :)
Zehr gut.

Vector Vaults | Alberto's Blog (https://albertoven.com/2016/09/26/vector-vaults/)

Title: Re: Neue Spiel für den CPC, Vektor dingens...
Post by: SRS on 21:05, 27 September 16
Very early 70ish. Retro even for CPC ;)

Title: Re: Neue Spiel für den CPC, Vektor dingens...
Post by: TFM on 21:34, 27 September 16
Eventually the first Vectrex emulator!  :) :) :)  Yay!

Title: Re: Neue Spiel für den CPC, Vektor dingens...
Post by: Sykobee (Briggsy) on 12:21, 28 September 16
It'd be interesting to see how the game renders the screen.


I note the low number of colours, which suggests maybe palette switching for the smooth H-scroll (fast vertical line draw / clear)? Or maybe a MODE 3 type scheme?
Title: Re: Neue Spiel für den CPC, Vektor dingens...
Post by: arnoldemu on 13:43, 28 September 16
Quote from: Sykobee (Briggsy) on 12:21, 28 September 16
It'd be interesting to see how the game renders the screen.


I note the low number of colours, which suggests maybe palette switching for the smooth H-scroll (fast vertical line draw / clear)? Or maybe a MODE 3 type scheme?
It has 3 colours and cycles them through the palette.

first 0..3 are active colours, then 4..6 (0..3 are set to black), then 7..9 etc

The author explains a bit about this on his website.

It has a nice style a bit like this on wii: https://www.youtube.com/watch?v=Sb9TI0iwcPQ (https://www.youtube.com/watch?v=Sb9TI0iwcPQ)
Title: Re: Neue Spiel für den CPC, Vektor dingens...
Post by: TFM on 17:56, 28 September 16
Quote from: Sykobee (Briggsy) on 12:21, 28 September 16
It'd be interesting to see how the game renders the screen.


I note the low number of colours, which suggests maybe palette switching for the smooth H-scroll (fast vertical line draw / clear)? Or maybe a MODE 3 type scheme?


Just read his blog, Linke provided in previous post from Arnoldemu. It's all explained there.
Title: Re: Neue Spiel für den CPC, Vektor dingens...
Post by: TFM on 17:58, 28 September 16
Quote from: arnoldemu on 13:43, 28 September 16
first 0..3 are active colours, then 4..6 (0..3 are set to black), then 7..9 etc


The way I understand it is that he always keeps PEN 0 and adds two more PENs (1-2, 3-4, 5-6, 7-8, 9-10, 11-12, 13-4). There are 7 pairs of additional pens. After using all 7 pairs, he uses the other screen.

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