File list
This special page shows all uploaded files.
Date | Name | Thumbnail | Size | Description | Versions |
---|---|---|---|---|---|
18:30, 2 March 2018 | Dez80 theory1.png (file) | ![]() |
336 KB | 1 | |
18:22, 2 March 2018 | Dez80 ejemplo9.png (file) | ![]() |
265 KB | 1 | |
18:16, 2 March 2018 | Dez80 intro.png (file) | ![]() |
289 KB | 1 | |
11:34, 6 June 2015 | PlatformClimber.png (file) | ![]() |
12 KB | Screenshot from Platform Climber, an example game included with CPCtelera | 1 |
15:24, 18 May 2015 | Cpctelera sprites demo.gif (file) | ![]() |
99 KB | Animated gif showing CPCtelera sprite drawing demo in action | 1 |
14:59, 18 May 2015 | Cpctelera compo.jpg (file) | ![]() |
44 KB | CPCtelera composite image showing several examples created with the library and the main logo | 1 |
13:58, 18 May 2015 | Cpctelera sprites demo.mp4 (file) | ![]() |
51 KB | CPCtelera example showing the ability to draw sprites in modes 0 and 1. | 1 |
13:43, 18 May 2015 | Cpctelera working fade.png (file) | ![]() |
284 KB | Screenshot created during the coding session for the "Fade in/out" example of CPCtelera. It shows the environment, using sublime as text editor, WinAPE running over wine, and the terminal for compilation. Everything works on a Linux Manjaro x64 machine. | 1 |
09:26, 18 May 2015 | Cpctelera logo.jpg (file) | ![]() |
38 KB | CPCtelera squared logo | 1 |