*[https://cpcrulez.fr/coding-crossdev_coding-Java-Z80Assembler.htm Java Z80Assembler] [https://pasmo.speccy.org/ Pasmo] [http://cngsoft.no-ip.org/uz80.htm UZ80] [https://github.com/EdouardBERGE/rasm Rasm] [https://cpcsdk.github.io/rust.cpclib/basm/ BASM] [https://github.com/z00m128/sjasmplus SjASMPlus] [https://marketplace.visualstudio.com/items?itemName=mborik.z80-macroasm Z80 macroasm for VSCode] [https://github.com/cpcsdk/cpctools cpctools] Tools for CPC cross-development in Z80 Assembler
*[https://ccz80.webcindario.com/ccz80en.html ccz80] [https://sdcc.sourceforge.net SDCC] [https://www.cpcwiki.eu/forum/programming/phrozen-c/msg180715/#msg180715 SDCC vs PhrozenC] [http://www.cpcmania.com/Docs/Programming/SDCC_vs_z88dk_Comparing_size_and_speed.htm SDCC vs z88dk] [http://norecess.cpcscene.net/phactory.html Phactory] [https://lronaldo.github.io/cpctelera/ CPCtelera] Cross-platform CPC development in C
*[https://lemonspawn.com/turbo-rascal-syntax-error-expected-but-begin/ Turbo Rascal Syntax Error] [https://www.youtube.com/watch?v=NTfnE4kXqt8 CPC464 CPC demo made with TRSE] [https://www.youtube.com/watch?v=XjnqXiUHekY TRSE CPC tutorial] A complete suite (IDE, compiler, resource editor) for developing CPC games/demos in Pascal
*[https://cpcbasic.webcindario.com/CPCBasicEn.html CPC Basic] [https://github.com/benchmarko/CPCBasic CPCBasic Unchained] [https://www.cpcalive.com/cpcalive_en.html CpcAlive] [https://ugbasic.iwashere.eu/ ugBASIC] Cross-platform CPC development in BASIC
*[https://github.com/jjaranda13/8BP 8BP] [https://www.cpc-power.com/index.php?page=detail&num=16035 CPC games made with 8BP] [[Laser Basic]] [[Laser BASIC Compiler]] [https://www.cpc-power.com/index.php?page=detail&num=7100 CPC game made with Laser Basic] [[Sprites Alive]] [https://www.youtube.com/watch?v=X53XF0txftQ CPC game made with Sprites Alive] [[B-ASIC]] [https://www.cpc-power.com/index.php?page=detail&num=4380 CPC game made with B-ASIC] Useful CPC tools to beef up the BASIC language