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The Motorola 68000’s combination of a robust 32‑bit programming model and efficient 16‑bit data processing made it a versatile CPU that was deployed in numerous systems:
* Personal Computers and Workstations: Early [[Macintosh]] models, the [[Amiga]], the [[Atari ST]], and various Unix workstations leveraged the 68000 for its powerful instruction set and efficient memory addressing. [https://mirrors.apple2.org.za/ftp.apple.asimov.net/documentation/macintosh/Mac%20Hardware%20Info%20-%20Mac%20128K.pdf Macintosh hardware description]*The [[Sinclair QL]] used the nearly identical 68008 (which featured an 8‑bit external data bus and a 20-bit address bus for cost savings).
* Video Game Consoles: Systems such as the Sega Genesis (Mega Drive) and arcade platforms utilized the 68000 to deliver high performance in graphics and sound processing. [https://segaretro.org/images/1/18/GenesisTechnicalOverview.pdf Genesis technical overview] [https://plutiedev.com/mirror/kabuto-hardware-notes Genesis hardware notes]
* Embedded Systems: The processor’s cost‑effectiveness and robust design made it popular for industrial controllers, laser printers, and other embedded devices. Even decades later, derivatives of the 68000 architecture (such as ColdFire and DragonBall) continue to be used in specialized applications.