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Dynamic Games for the Amstrad

4 bytes added, 21:32, 27 September 2007
/* Author's Introduction */
Finally, I would like to say that these programs are not only for you to enjoy but also to learn from. If you have never written your own games, following how the shorter programs work will tell you a lot. For the intermediate games programmer, there are a number of useful hints and tips to pick up along the way.
Clive Gifford,<br>
London, October, 1984