Changes

Jump to: navigation, search

Programming methods used in games

144 bytes added, 16:27, 3 December 2012
/* Sampled Sound */
=== Sampled Sound ===
The following games have some sampled sound (most have it in the 128k version)Sampled music:* Prehistorik 2* Xyphoes Fantasy
The sampled speech is often stored as 4-bit values with 2 values packed into each byte. Each value is sent to one of the AY volume registers at a fixed rate. Sampled speech:* Chase HQ
* Bad Dudes vs Dragon Ninja
* Robocop
 
=== Rasters ===
2,541
edits