Turrican 2 is a 1991 video game programmed by Manfred Trenz. It was first developed for the Commodore 64 by Rainbow Arts, but was ported to other systems.
Unlike many other action games of its time, Turrican 2 didn't just force the player to complete a linear level. Instead, the real thrill for the player was to fully explore each level and uncover every secret spot, hidden room, and invisible passage.
The game received an overall rating of 95% in Amstrad Action issue 71. Frank O'Connor stated that "Turrican 1 was huge, Turrican 2 is absolutely vast. There is just so much in it! The graphics are without doubt the best yet seen on a standard CPC. There seems to be an unfeasibly large amount of colour on screen at once. Add to this near-perfect scrolling in eight directions as well as some absolutely massive sprites and you have a game of truly outrageous proportions."