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Gryzor
,/* Technical */
'''Gryzor ''' was a port from the '''Arcade ''' game '''Contra ''' from '''Konami'''.
(Also known as Probotector on Nintendo Entertainment system)
The Home Computer's home computer ports (Amstrad CPC port tooincluded) were mostly produced under licence by the Famous amongst Amstrad CPC user [[Ocean|OCEAN]] , the company from Englandfamous amongst Amstrad CPC user for it's good ports.
== Gryzor Vs. Contra Vs. Probotector ==
As said, '''Gryzor''' is actually a port from Konami's '''Contra'''. Contra was often renamed from countries country to countries country and system to system for more or less obscure reasons.
Despite those name changes, this is the same game despite in different countries, on different machines and regardless of country or machine or being produced by different companies (under license in OCEAN's case). The Contra franchise is still actively exploited by Konami.
== CPC version ==
Gryzor is probably one of the best game available on Amstrad CPC, was produced by Ocean under licence and is probably featured in every Top10 games for this standard. This is of course not objective but quite accepted amongst the Amstrad community, Gryzor is the symbol of what a well was programmed CPC can doby [[John Brandwood]] with graphics by [[Mark K Jones]]. The same team also made [[Renegade]] another acclaimed game.
This is a "Run and Gun" style game in the same vein as: [[Robocop]], Midnight resistance... With vertical, horizontal and 3d (sort of) action.
It is well known for :
*Awesome Being quite faithful to the arcade's colourful graphics.*Nice MusicIt exploits CPC's mode 0 very well.
*excellent playability and fast action.
*various levels and different gameplays.varying gameplay
Despite this, this game is not flawless :
*lack of smooth scrolling.
*lack of an entire stage.*lack of certain bosses/mini-bosses In CPC owner's view it is probably the best port amongst 8 bit computers and stands up well against the other 8-bits in a proper 2 player modefair comparison. It is always referenced as such by Amstrad CPC fans in the 8-bit wars. Even the [[Commodore 64|C64]] and [[MSX]] ports, two machines often judged superior to Amstrad CPC in many ways, were somewhat inferior compared to the CPC version. Unsurprisingly the MS-DOS PC version was miles behind too. == Pictures == {||-|[[Image:Gryzor_Run_Legs.png|left|thumb|200px|Gryzor run animation - legs - combine with body animation]]|[[Image:Gryzor_Run_Legs_Parts.png|left|thumb|200px|Gryzor run animation - legs - sprites coloured]]|[[Image:Gryzor_Run_Body.png|left|thumb|200px|Gryzor run animation - body - combine with legs animation]]|[[Image:Gryzor_Run_Body_Parts.png|left|thumb|200px|Gryzor run animation - body - sprites coloured]]|[[Image:Gryzor_Fall_Back.png|left|thumb|200px|Gryzor fall back animation]]|[[Image:Gryzor_Fall_Back_Parts.png|left|thumb|200px|Gryzor fall back animation - sprites coloured]]|[[Image:Gryzor_Level1.png|left|thumb|200px|Gryzor level 1]]|} ==Technical== The engine code is similar to [[Renegade]]. This is expected because it was written by the same programmer [[John Brandwood]].
== Game map ==
*{{CPCPower|144}}
*{{EnWiki}}
*[http://contrapedia.wordpress.com/contra-conversions-cpc/ Gryzor] at [http://contrapedia.wordpress.com Contra Encyclopedia]
[[Category:Arcade]][[Category:Arcade Port]][[Category:Extended RAM Software]][[Category:Games]][[Category:Platform]]
[[Category:Video contents]]