Changes

Comparing C64 to CPC

228 bytes added, 16:39, 9 August 2020
/* Palette comparison */
[[File:Colors.png]]
 
* C64 trying to replicate CPC colours palette (and failing).
 
[[File:CPC palette emulated on C64.png]]
 
* Amstrad CPC trying to replicate C64 grey palette (and somewhat almost succeeding).
 
[[File:Test gris CPC.png]]
==Comparison of the SID and AY-3-8912==
* The priority of sprite-to-sprite is fixed. Sprite 0 has a higher priority than sprite 8.
* The pixel size in high resolution is comparable to CPC's mode 1. Each pixel can be either transparent OR a colour unique for each sprite. The pixel size in multicolour is comparable to CPC's mode 0 and each pixel can be transparent or 1 of the other 3 colours.
* Each sprite can be magnified in heightand width.
* Sprite data is fetched from main RAM.
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