Hero Quest was an adaption of the Milton Bradley board game of the same name released by [[Gremlin Graphics ]] in 1991.
This version remained very faithful to the board game, right down to the turn is also based movement and combat system. The game could be played either individually, or with team mates, each player picking one of more characters from those available - Barbarian, Elf, Dwarf and Wizard. These were referred to on Games Workshop's Warhammer franchise (as the 'Heroes' of the title. The game was quest-[[Space Crusade]] is based, each quest seeing the heroes battle through one dungeon in search of an exit, enemy, or some other objectiveon Warhammer 40k).
The main advantage of playing on a home computer was that This version remained very faithful to the board game required one player to act as the 'Evil Wizard' player, who would have full access right down to the game map turn based movement and control over all of foes the players encountered. The computer fulfilled this role in this versioncombat system.
==Gameplay== The game could be played either individually, or with team mates, each player picking one of more characters from those available - Barbarian, Elf, Dwarf and Wizard. These were referred to as the 'Heroes' of the title. The game was quest-based, each quest seeing the heroes battle through one dungeon in search of an exit, enemy, or some other objective. The main advantage of playing on a home computer was that the board game required one player to act as the 'Evil Wizard' player, who would have full access to the game map and control over all of foes the players encountered. The computer fulfilled this role in this version. In its computer incarnation, the game stood up very well as a light-weight [[RPG ]] in its own right(a kind of game rarely produced on Amstrad CPC), and received very favourable reviews. An expansion, 'Return of The Witch Lord' was later released, consisting of ten extra quests based directly on the Milton Bradley expansion of the same name. ==Amstrad Version== Technically, Hero Quest is a [[Speccy Port|Speccy port]], or more accuratly a Spectrum co-developpment games (because it is good and graphics were slightly modified). The gameplay is close to the 16 bit version, yet the choice for a "Joystick as mouse" [[Graphical User Interface|GUI]] is slow to use as it lacks a real Mouse. Also, it shares the same graphics with Monocoloured Spectrum version, yet slightly re-coloured in 3 shade of Blue. A clever use of the [[Video modes|Mode 1]]'s 4 colours as in [[Head Over Heels]] wouldn't have hurt... Because as it is, the Amstrad CPC's version of '''Hero Quest''' lacks in contrast and visibility. [[File:Heroquest possible colour variation.png]] == Information == {|{{Prettytable|width: 700px; font-size: 2em;}}|Title:|| '''Hero Quest'''|-|Company:|| [[Gremlin Graphics]]|-|Type:|| Adventure|-|Year:|| 1991|-|} == Links == * [http://tacgr.emuunlim.com/downloads/filedetail.php?recid=423 The Amstrad CPC Games Resource] * [http://www.cpczone.net/game/1056 CPC game base from cpczone] * [http://www.phenixinformatique.com/CPCGAMES/index.php?page=detail&num=1078 CPC game base from phenixinformatique] [[category:Games]] [[category:Games 1991]][[Category:RPG]][[Category:Isometric 3D]]